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Abyss Crew is a new cooperative roguelike taking place aboard a submarine, set in a steampunk universe. It allows 1 to 4 players to take on the roles of the Pilot, the Sonar Operator, the Gunner, and the Engineer, on LAN or online play (PC/Mac/Linux).
Its Kickstarter campaign has just started, and runs from February 23d to March 18th 2018. The project has already been selected as a "Project we love" by Kickstarter.
Key points
Play as a crew. Take part in a deep and intricate co-op adventure with your friends. You'll have to assess every situation tactically, communicate effectively and trust in your crewmates.
An immersive roleplaying experience. You aren’t simply playing as a crewmember, you are a crewmember. The camaraderie made or broken through life-or-death decisions is real!
Fascinating alternate history universe. Explore the Abyss with steampunk technologies. Use them wisely to survive the dangers hiding in the depths…
Some of the games that inspired the creation of Abyss Crew are Faster Than Light, Sunless Sea, and Star Trek Bridge Crew: it is a melting pot of some of our favorites, with some unique twists!
Overview
Abyss Crew is a “bridge simulator”, i.e., a game in which each player has a specific role to fill in the submarine. The roles were designed to encourage interactions between players. The crew will have to brave the abyss to retrieve precious orichalcum crystals.
The Pilot operates multiple engines, navigates hazards, takes evasive maneuvers, and helps the Gunner line up torpedo firing vectors. Visibility is limited and danger is everywhere, but listen carefully to your Sonar Operator and you’ll keep everyone in one piece!
The Sonar Operator is the submarine’s eyes and ears in the treacherous darkness of the Abyss. Monitor the surrounding environment for threats, mark points of interest, and set waypoints for the Pilot to pursue! During battle, the Sonar Operator can reveal the weaknesses and track the movement of hostiles, providing critical information to the Gunner.
The Gunner uses a fearsome array of torpedoes, mines, and flechettes to defend the submarine from numerous undersea threats, such as pirate vessels and aggressive sea creatures. He can also illuminate the surrounding area with flares, operate the sub’s drill and orichalcum extractor, and clear debris such as rocks and barricades. Or launch harpoons at a stray kraken…
The Engineer processes the valuable orichalcum crystals the crew has harvested. This extraordinary material can be used to repair damaged submarine compartments, install and upgrade various modules, or craft more powerful torpedoes. Just remember to stockpile enough refined crystals to turn a profit!
Can your crew survive the Abyss?
#rpg