views
401
likes
6

Comments (7)

What do you think?

Exciting.

Cool

i like how the menu is taken straight out of dusttale 2018

This tale is so dusty, even the dust got dust on it, why should it be so god damn dusty???!!!!1!

adustytaletitle.gif

STORY

"Once upon a time there was a skeleton named Sans.

He lived a peaceful life until nightmares started to kick in.

The nightmares were gifting Sans visions of what was going to happen if a human falls into the place Sans calls Home.

After a lot of thinking and arguing with himself Sans came up with a plan.

He chose to become stronger by killing the weak.

After each kill, Sans craved more.

Sans knew that great power comes with great losses.

But he could never expect to lose his own sanity.

He stopped thinking rationally, becoming stronger became the one thing he was thinking about the most.

After his massacre Sans knew that he was ready.

And thus, the human falls."


INSPIRATION

"DUSTTALE" (by "@Duuud" and "Yogour[t]")

"DUSTTALE 2018" (i don't know who's the owner.)

"DUSTTALE game" (i don't know who's the owner.)

"PROJECT DUSTTALE" (by "@FIash_")

"UNDERTALE" (by "Toby Fox")

i think that's it.


CONTROLS

arrow keys

z and x keys


the CREDITS will be in game.


HOWLING WIND

an alternative universe of this take

may become a webcomic later

if you're interested then i'd recommend you to follow the wind and go on with it


#adustytale #undertale #fangame #dusttale



teen
Mild Cartoon Violence
Mild Fantasy Violence

MINI DEVLOG:

guys i updated the sprites a lil bit, i added intro dialogue before the battle intro cutscene and it's no longer as dark as before.

isn't that awesome?

since the results of the last poll showed that the bones thing is not that bad i'll leave it be.

thanks for voting!

guys i'm going to tell you a secret.

okay guys there is a tiny bit of progress i did this morning.

i changed sans's sprites a little bit (his face can be seen now).

i'm talking about the battle sprites, i won't change the sprites in the cutscene cause they're good as they are.

hello

no devlog, huh?

well, it's because i haven't done much for the past two days to be completely honest.

just some overworld stuff, sorry.

the idutshanening:

my game

look.

in the description you may find a dt take which is made by @FIash_ .

they posted a mockup of a battle 2 hours ago.

so, just to clarify, my game too has a cool realistic corridor background and i DID NOT steal that idea from them.

hope we're good.

guys.

this may disappoint you.

the bones in my game get a bit quirky at night and by that i mean that they do not disappear behind the battle box's edges, they disappear right when they touch them.

is that too bad? (i have no idea how to change that.)

  2 votes Voting finished