Comments (4)
I think the game is not bad, but it's a litte bit confusing e.e
Graphics 4/5
~Nice animations and pixel art, the variety of maps was great.
Music/SFX 3/5
~The sound effects got a bit annoying, naturally, as they were quite repetitive but the game music suited the game well and reminded me of a lot of great classics.
Controls 4/5
~There were definitely a lot of controls to master, perhaps without a gaming mouse with preset buttons or a joystick, it would be quite difficult to perform quick and accurate combos. Otherwise they are fairly simple and straightforward if you are willing to take the time.
Wow! Factor 3/5
~Having not played many games in this genre (yet), there were definitely some good elements, and it had me interested in learning more about these types of games. Perhaps I would appreciate it more if I had played similar games prior to playing this one.
Playability/Difficulty 4/5
~Definitely a playable game for those willing to take the time to learn various combos and attacks. Each player has different strategic weaknesses/strengths and if you learn them, you can do very well in this game. Note to first timers: don't get discouraged if you die about...a million times because you keep throwing grenades at yourself (like me). Practice makes perfect. I'm sure the multiplayer option would be fun if I had a couple joysticks and some friends (of which I can't seem to find...).
Overall 3.6/5
Good game! I'll have to come back with some friends and try multiplayer :)
No online multiplayer mode, but the AI was awesome.
Sweet
Alphasix is a 2D overhead game made in Game Maker, which combines elements from different genres. It's at heart an overhead fighting game, similar to the Street Fighter series: you choose one of five characters and battle in one vs. one battles until you defeat all the others.
But instead of martial arts, you use guns, knives, grenades, mines, and danmaku (bullet curtain) attacks -- inspired by the Japanese genre of the same name. These are special bullet patterns composed of hundreds of bullets which you or your opponent must move around and avoid being hit by.
There are eight difficulty levels, thirty stages, and forty-five danmaku attacks. The controls are a bit complex and the game make take a few hours to get the hang of (a tutorial mode was provided to help ease the learning curve).
#action