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What do you think?

hey there is a bug when you die items used don't come back

Cool Game!

screenshot_22.png

I think that in this attack you should put a wall of fireballs that force you to go to the left and another that forces you to go to the right, this attack feels a little silly because you just have to get out of the circle to avoid going to the difficult part

There is another attack that also has this problem

i think toriel dialogue shouldn't keep going if you are not fighting but everything else is great

after beating this i can say that i liked it. the soul concept is cool (although it is kinda too slippery but ill get to that later) and the attacks were fun
pros:
fun fight
cool sprites and animation
cons:
slippery as shit orange soul (quick tip for anyone reading this: hold X to go slower and for the soul to be less slippery)
but ill say that con is more of a skill issue ngl
cant wait for any other projects of yours lad!

Game Soundtrack

5 songs

#fangame #undertale #altertale #toriel #undertale_engine #zhazha

mostly followed canon altertale, i would rather call this game a new project instead of remake of that version

(and used some resources of ab!swapspin)

if there is any text problem(such as lack of space or beyond the ui), plz tell me and i will fix it quickly



all-ages
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v1.0.2

you can press k in the last turn to skip the waiting part

1

v1.0.1

bug fix:when you died and back to the corridor,the item wont restore

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