Comments (29)
I'm gonna say one thing first: HARD!
The game is pretty well planned, the way the traps were placed, together with the oxygen mechanic, they put you in a position where you ponder "should I move fast and risk dying at the spikes, or should I think a bit, sacrificing my oxygen?".
The gameplay is simple, and the level design makes up for a nice challenge. Passing each room feels like a reward and, as another comment said, you keep playing because you get better and keep advancing through, as you discover how everything works.
The way the game was built is pretty much GB to the core. While some games have the "look", some details in this game make it pretty close to a real GB game (like the way pause is implemented, and other details).
Nice work! :D
Mostrei seu excelente game no meu vÃdeo sobre a GBJAM :)
https://www.youtube.com/watch?v=gfDVVlk_of4
Ohhh... I'm very close to finish!! I died when I was going to get the last egg. I hope I can make it before you make the changes to be easier. I'm one of those who like challenges hahaha :P
Great work! Awesome game ;)
I just posted my lessons learned from GBJam3. I mentioned your game for explaining the controls in-game, and having multiple default key setups. :)
This is the post if you want to take a look: http://www.819kids.com/retrostark/forum/viewtopic.php?f=13&t=14680
This game is pretty brutal! Despite the immense difficulty, though, I find it very hard to stop playing because it seems like next time I might be able to make it just a little further. It is fun to finally make it through some gauntlet of hazards and wind up on the other side wondering what to do next, but I also really feel that this game could benefit from checkpoints (unless I didn't get far enough to find one!) to give players a foothold after completing a particularly tough segment. The character and sounds are cute, and the music really helps push a sense of mystery. Overall, I think that with some minor adjustments this could be a game I'd like to play to completion.
Playing as the expert in the field of archeology DANDY, explore the old ruins of wherever and find some eggs or something I dunno
Made for #gbjam3
Instructions:
You must find the eggs to beat the game. The air on the caves is thin so you have to find specific rooms to breathe. You can tell when you're in a room with air if it has a headstone in it.
You can push some blocks around by pressing X or N next to them. Push blocks over buttons on the ground to activate them.
Quotes from happy costumers:
"Someone please make me stop being a masochist."
" I give it a 2/10 in Game Design."
"I WANT TO THROW MY KEYBOARD AT MY MONITOR"
"I want to punch you in the face."
"What do I do? I'm stuck."