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Avalia is a work in progress. I have been trying to find time to develop the game over the last 8 years. Currently rewriting many mechanics to work with Monogame instead of Unity. There is multiplayer planned, but not until much further down the road.

Goal: Open world survival sandbox in procedurally generated galaxies.



mature
Intense Cartoon Violence
Intense Fantasy Violence
Intense Realistic Violence
Blood and Gore
Alcohol Use
Drug Use
Tobacco Use
Sexual Themes
Strong Language
Mature Humor
Simulated Gambling

Here is a link to the current source. Any repos old links lead to have been removed or are archived as older versions.

https://github.com/hellzhammer/AvaliaEngine-Pre-Alpha

After many months of testing, fixing and testing again, the engine for our game is nearing completion. Most components work as intended and, while the GUI displayed is bland, has a growing UI framework built in. New repo and updated source shortly.