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What do you think?

Hey, your game sounds awesome! I’d recommend doing the following to turn it into a bigger success on Game Jolt!

1. Post about your game, news and updates in as many communities as it makes sense! Communities like Game Dev or Arts n Crafts will get your posts in front of thousands of users! Find more communities here: https://gamejolt.com/communities.
2. Write a bio on your profile. A complete profile always looks more legitimate in the eyes of the community. This is a great place to add in your website or other social channels.
3. Add some images! Post and update your followers frequently to stay on their radar! :)

Preamble

A couple weeks ago Ludum Dare took place with the theme "Deeper and Deeper". I'd never entered the competition before and decided this time with an idea already in mind it would be my chance to make something I'm proud of. Sadly I had a busy weekend and didn't finish in time but since then I've kept working at it and now have something I'm excited to share.

The Concept

Inspired by the mines of Stardew Valley and many roguelikes, you begin with a basic weapon venturing deeper and deeper through the levels facing tougher enemies and earning upgrades along the way. Beyond that, the idea behind it the story is you're a fallen angel who's been banished and stripped of your powers. You must travel to the depths of hell to reclaim your belongings and reinstate your status as an angel (this is a wip).

Controls

WASD - Movement
E - Interact
LMB & RMB - Fire



all-ages
Mild Cartoon Violence
Animated Bloodshed

Added a second enemy type finally - the bat!

A small preview of the shop floor in Banished. Game Maker definitely makes it a pain to handle any HUD/GUI stuff but I've got around it alright so far!