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Comments (11)

What do you think?

This is great! Level design has improved significantly from the first demo. My only complaint is that the character feels a bit too slippery.

This is a great start. The riskiness of the character's attack creates a unique platforming and combat experience. I would ask for some kind of brief tutorial to explain the controls. Reminds me of the good parts of a Kirby game.

amazing

Just played your winter build and I'm fairly impressed by the progress you made! Although that one's already a few months old at this point. Are you still working on this or did you shelf it?

It's kind of meager at this point. Are the other levels from your screenshots already implemented, because I couldn't find a way to progress past the first few screens

Game Soundtrack

3 songs

Great Grasslands
 

Bast and the Sky Shards is a high-speed platformer built around dashing. It has 8-bit graphics and music to bring it closer to the feel of classic games while using modern design to offer a fresh experience.

Play as Bast, a bat on a mission to seal a hole in the sky. On your journey you’ll meet colorful characters, face tough challenges, and even uncover an ancient evil, if you’re fast enough.

You can join our discord server to stay up-to-date on the game’s progress at https://discord.gg/C5jBEpD.

  • Alpha Build Controls


  • Right/Left Arrow Keys | Run

  • Z | Jump

  • X | Dash

  • R | Restart

  • Spacebar | Resize window

  • Advanced movement


  • Jump | while | dashing on the ground | to | Dash Jump

  • Dash into a wall | while | holding Z | to | Wall Climb

  • Dash midair | while | holding the down arrow | to | Dash Down

  • Dash | while | holding the up arrow on the ground | to | Charge Dash

#platformer #action #retro



all-ages
Cartoon Violence

Week 21: Graphic Updates and Mines

Week 20: Boosters

I’ve added boosters into the game:
Dashing into one of these sends you upward and refreshes your dash.

There are also variants that send you to the side instead of just up.

Come back next week for another post!

Week 19: Graphical Improvements

Week 18: Dash Switch Platforms

Week 17: Ship Exploration

  3 votes Voting finished

Week 16: New Background & Boss Hit

Week 15: Blasting Through a Beach

Over the last week, content has been added and bugs have been squashed. Take this gif of speedy beach gameplay to tide you over ‘til next week.

That’s all for now!

Bugfixes!

The Winter Alpha Build has been updated to fix a few bugs, as well as a few other improvements.

Week 14: Winter Alpha

The Winter Alpha Build is now available!
Go try it out.

Week 13: Almost Time...

If everything goes according to plan, next week should be the release of the next alpha build!

Until then, here’s a small preview of it to tide you over:

Check back next week for the *Winter Alpha Build*!