I felt like the caves were too red, so now they’re purple.
You may also notice some smaller graphical changes. Someone in the comments of last week’s update said that the diagonal boosters were difficult to tell apart at a glance. Hopefully, this change fixes that, but, if not, let me know!
The cavern world also houses explosive mines.
Their countdown starts when you get too close, but you can avoid damage by getting out of range or attacking them before they go off.
That’s all for this week!
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