Comments (10)
I think the game is kinda buggy
I changed configuration keys but when in game, I'm still asked to use same key
Andy could get stuck in a room in which he's supposed to slide BEFORE he could slide. The room is the lowest room to the right of room with avoid at all cost mosnter
If Andy performs uppercut near a wall, the box will be stopped by wall leaving his fist boxless
For some reason, the menu shows options in reversed order
If hand monster is pushed to wall, it will climb the wall to ceiling
I have to say that I'm kinda stuck in this game as I don't know what else to do
Game Soundtrack
"Hi. I'm Andrew Predstare. My left hand has six fingers, and my right hand has four."
BIDIMEN is a side-scrolling platformer with a heavy emphasis on exploration (a "Metroidvania", if you will). You control Andy, a 19-year-old college student whose neighborhood was chosen as the test site for an alien weapon - and tests have gone horribly wrong. Now he must fight his way through streets filled with winged pistols, sword-wielding turtles and homicidal paper airplanes, among other things.
As of now, the game is roughly 25% complete. The playable demo includes the first five areas of the game. Most gameplay mechanics have already been fully implemented and tested, and there shouldn't be any crippling bugs in the demo - but if there are, please let me know!
If you like the game, spread the word!
(And if you don't like it, would you please, please, please tell me why instead of simply rating it 1/5 and going away? That's really not helpful at all)
#platformer