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A sequel to my previous project "Blade of Fire", this game greatly expands on the combat, with more moves & mechanics, combos, and even more enemy variety.

Features:
- Over 50 moves to use in combat, each with their own usage/effects
- Two distinct playable characters
- A transformation state that temporarily increases your character's power
- Hours of content
- Controller support

#action #hackslash



all-ages
Mild Fantasy Violence

6/10 updates:

- Adjusted some Spotted Fungus positions on level 42(to fix unexpected collision behavior)

5/25 updates:

- Movelist UI weapon descriptions bolded(to make this text easier to read in-game)

- Fixed an oversight that made Vitale's marked effects not visible on Oil Bomb

5/18 updates:

- Character movelists have been added to the in-game UI

- Fixed an oversight that made it possible to get stuck on level 42

- Fixed misaligned Enchanted Icicle on level 42

5/13 updates:

- Working on an in-game screen for Irae's movelist; here's a draft for Energy Blades moves.

5/11 updates:

- Added UI menus for main screen & level end