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Game Analysis
In Bombing Can you play a spray can riding a skateboard through an urban area trying to mark buildings, walls, and moving vehicles. Be carefulā€¦ don't get caught by the police!

Game Concept
As a spray can on a skateboard the player competes against other skating spray cans in marking as many objects with graffiti as possible.
These objects consist of stationary objects like buildings and walls as well as moving objects like cars, trains and other vehicles.
Police cars patrol the area and begin chasing the players when they get caught in the act.
Randomly spawned items let the player refill the colors of the spray can, grant extra lives or even let the player use his spray can as a weapon by turning it into a flame thrower.

Game Goals
-Mark objects with graffiti than your opponents
-Overpaint your opponents graffiti.
-Donā€™t let the police catch you

Game Information
Bombing Can is a skill-based maze game from a top-down perspective. Levels are exactly one screen wide similar to old school games like Pac Man and Bomberman .

License/Brand/ Competitorā€™s Analysis
Similar games like Pac Man and Bomberman get high popularity. Based on this games, is Bombing Can a remake of this great susses game principle to a new 3D Graphics in some different theme and unique dynamic and style. With a modern overhaul that makes it attractive for a new generation and feeds actuality desires.

Target Audience
Bombing Can is appealing for old-school-game fans, for the sprayer and hip-hop scene, but also for people there looking for the occasional distraction of everyday life without being tied up for long and looking for something different. Because of nonviolence, this game is also suitable for children.

Game Design
-Breaking and setting records.
-Compete against friends or online.
-Spray as many items as you can to get the most points of a match.
-Destroy NPCs and collect items to get advantage
-Survive: Dodge the Police as long as you can.

Expanded Game Concept

Single player:
-Mess vs NPCs which replace the opposing players.
-If you lose all your life by getting caught by police, the games ends and your actually
score will count to a ranking list.
-Make your own highscore and compare it with other player worldwide.

Multyplayer:
-Mess with 1-3 other player on same PC, online or offline.
-Win the match by last ā€œcanā€ standing or until the time runs out while you hold the
most points

Level:
-Levels are exactly one screen wide on a top-down perspective where the
perspective canĀ“t be changed.
-The level is like an arena, designed in a urban theme divided up on different urban,
suburban and industrial zones with paintable buildings, walls, contains and vehicles.

Game Structure
-Start on the corner of the arena and paint everything you can, until the time runs
out.
-Everywhere are delivers crossing the arena, paint them while they stop.
-There are non-paintable object, permanent and temporally object who can be
painted.
-Paint unique and hotspot Objects for more points.
-There spawn collectable items witch boost your character.
-Police units are driving up the arena to bust the player if he can catch them.
-Cleaning units trying to counteract the player.
-Other players there mess with you.
-Let your points multiply by the camera unit, if it photographing the hotspots you
have painted.
-Over paint other players objects to reduce their points.
-Tree zones with different NPC dynamic and spawn algorithm.

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