Comments (10)
64 bit i think
im runnig windows 7 do you need blender to play this
it don't work for me
no i mean after the game starts it is on for like 3 seconds then says blender has stopped working
it also says it cant find the locale path for translations
Made for Global Game Jam 2014
alpha: 0.01a: Early alpha release.. Co-op Building and Running..
CONTROLS:
W/S/A/D - forward, backward, left, right.
R/F - raise, lower.
Q/E - rotate camera left/right.
1-5 - select blocks: 1. Solid; 2. Column; 3. Walls; 4. Arch; 5. Corner Wall
(select same # multiple times to cycle through variation of chosen tile..)
T - Trees, Bushes, vegetation (select T multiple times to cycle through variations)
Note: cannot chose different tile after deployed? move cursor to open-empty space and select your tile of choice, then you can deploy anywhere..
[Meta Cursor Mode]:
F2 - [blue/yellow icon; ability to spawn additional cursors]:
~ (tilde key) - add additional cursor
F1 - escape Meta cursor mode
(move around, select tile and build more faster, interesting patterns..)
C - to clear additional cursors..
NOTE: Hit Numkey 0 to unlock the runner!
Numkey 8,2,4,6 - Forward, Backward, Turn Left, Turn Right
Numkey 0 - Jump
Numkey * - Respawn at beginning..
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(unlimited sandbox mode; no limitations on building-block count, lives or time)
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Bugs: non-reactive powerups, unlockables are non-reactive (time constraints..)..
misaligned meta-cursors, builder moves world before it lays the 1st tile!
missing texture for trees/vegetation.. Builder-wireframe collision detection (to avoid tile redundancy..)
screengrab (F13) not exactly working as intended.. future build will allow custom keymapping..
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Useful Bugs: [Runner] - "Ceiling/Wall hug": runner can make extra jump as long it touch the surface of tiles, even from below the tiles!
[Runner/Builder] - "Buildboard": runner could technically ride the builder (co-op skateboarding; elevator for runner)
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Coming soon:
more features posted after jam..
links and vids.
customize characters
customize environment-tile sets
Quests, missions and 'Build Challenges' / 'speed runs'
NPCs, Creatures and Builder/Runner Minions
Customized keysetup, controller support (logitech, Xbox360, PS3, PS4, Wiimote,..)
Possible ability to export creations as models, data, etc..
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#other