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Carimals is a local multiplayer racing game with a twist - each car (or carimal) has an extra player whose only goal is to make the driver lose! The drivers have to wrangle their way through the course without being pulled in the wrong direction, while the carimals have to do everything in their power to delay the driver and sabotage the race.

The game is for 2-4 players, but 4 players is highly recommended for playing the carimals mode. If traditional racing is more your style, there is also a classic mode where every player drives their own car.

The game is designed for Xbox controllers, but it also supports keyboard controls for one player:

  • Drive/steer/reverse: WASD or arrow keys

  • Boost: Space

  • Menu select: Space or enter

  • Menu back: Backspace

Carimals was developed as a four-week project by students at Sunnhordland Folkehøgskule:

  • Programming: Svein Magnus Vennevik Johansen (Twitter: FrajicGames)

  • Art: Sofie Gjengstø: (Twitter Soficathie) and Stine Mari Lyder

  • Level design: André Arnesen

  • Music: Felix Seljeseth

If you can excuse the mess behind the curtain, the source Unity project has also been uploaded for those curious about what the work behind the game looks like!
#sports



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