Comments (52)
Visuals and music are good... But levels are obviously simple =(
Hey! A pretty cool game! Just a cool kinda side puzzle game to keep everyone entertained. I didn't find the puzzles too challenging but it's an interesting concept. When you turn the whole level turns which took a bit of getting used to but eventually I got really comfortable with it.
I think the punishment / reward system could work a bit better. When you restart you loose a coffee, which I found a bit annoying.
Also the soundtrack was really cool and casual, it gave me an overall better experience and the music fitted the art of the game perfectly!
Overall this game was really cool and had a great feel about it, a few minor things and touchups you could do, but I reacon if you stick to it, this game would be even better!
Whoa, nice work!
A charming puzzle, friendly but challenging, the graphics are really well made and the fake 3d effect you made worked perfectly! That's something I'd like to do in the near future (after I get more practice XD).
I was watching the GIFs on twitter and was curious about this! It exceeded the expectations.
Loved the soundtrack too! :) Congrats to the author and everyone that worked in this game! :D
:D what a nice funny game
I enjoyed the game for what it was, simple, but it was a fun little puzzle game, may have gotten confused on some puzzles. Haha, hope for the best on your game making journey!
Video: https://youtu.be/_nKZgVoCV00
Game Boy Jam entry that didn't make it on time. Thought I would improve it and release it as it's own.
Push crates to block cannons and get the coffee mugs in 10 totally not repetetive levels!
Even though this is a puzzle game, it isn't too difficult, It's meant to be a short, fun experience.
Download the complete soundrack with a bonus song here.
I feel that this game has so much more potential, so if I get enough support from people, I'll add some other planned features I had to cut for this release; so far It's things like multiple worlds, more mechanics and enemies and bosses as well as a level editor with sharing.
Sorry mac users, I couldn't get the mac export to work out (Although I might look intousing Wine). Linux I haven't tried yet, perhaps that will come later. This was compiled on a 64-bit Windows machine, and It does NOT work in 32-bit (If anyone is willing to compile it in 32 bit then contact me). I assume this game will not work on older machines and graphic cards because of the use of shaders and such. If you are having issues, tell me please, I could make a release with software vertex processing, that sometimes helps.
Thanks to everyone who helped make this game :).
Kasey Polk (Polkritude) - One of his first attempts at making chiptune music :).
Justin C. (JuiceBox) - Makes better levels than I do.
Jon H. (Xor) - Made shaders to make the game look better.
Wayne Serrano - Helped a lot! And fixed some issues I had with shaders. Needs more attention too, he's talented ;).
Nik Sudan - He did... this.
Thanks to everyone on twitter that supporteed me on my somewhat failed journey, even Yoyo Games wow! :D
And some honorable mentions!
J.D. Carthel (burlapjack) - He inspired me to make this game with his rather tiny game (Only avaliable on GameMaker Steam Workshop, used to be avaliable on html5). It's kind of the reason we know each other :).
takorii - (More specifically his games Step and Slam). He inspired the art style and the fake 3d in this game.
#puzzle
Mild Cartoon Violence