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What do you think?

I can see the idea but I feel like the first level in story mode is too hard for newbies. I figured out how to lower the pistons by accident in fact :|. But that's the end of my joy cause later I figured out that the robot can get crushed easily by the piston against ceilings :P

My suggestion is to introduce an ability one by one. For instance: to introduce ability to carry an object, put a blue orb couple steps behind blue switch (or whatever you call that thing). Then put sign or show message telling what to do with that orb

Free

Constructoid

Version: 0.1.0over 9 years ago

Constructoid is a 2.5D side scrolling physics-based puzzle platformer built for PC. The game takes place in a fictional warehouse. You take control of a robot with the ability to build, lift and rotate objects. You use these objects to complete puzzles presented throughout the game.

This is a concept level to demonstrate the game's mechanics. Please feel free to leave feedback.

Controls:
W, A, S, D - Move
Space - Jump
B - Build Object
Right Click - Select Object
Left Click - Drop Object
Q & E - Rotate Object
#platformer



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