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Haven't played yet, but congrats for the artwork from the screenshots :)
UPDATE
July 4th, 2016
I recreated my characters, redraw and re-animate from the beginning with live2D (also made an android live wallpaper with it). The current build is only as a character interactivity demo, developed using Unity Engine.
The previous built has been deleted for the arrival of the newer build :)
March 17, 2016
View update here: 0.3.1 Update Notes
March 11, 2016
I manage to re-create my Cyren Bay with Unity3D 5.3 with the same contents, the story has not advanced to the 2nd day yet but I did a few things like a new music for the office elevator, spell checking and rephrasing on my own. With the Unity engine, the game should be more stable (and I have more freedom than using a specific VN engine, more possibilities, and control). Here is a list of what's happening:
Created with Unity3D
BGMusic not yet balanced and mastered (still will have revisions)
No crossfade between BGMusic
Save can be done at the end of each day (Currently, only 1 save)
Proofread was using a software help
More updates coming soon on the next build
Cyren Bay 315 is a simple visual novel game under development. The classical "forever alone" guy who will have a certain amount of time to get the girl of his choice with also a certain amount of money to survive.
Set in a fictional area "Cyren Bay", we play as an adult who has just moved into the area to get a job and the other thing . . .
This work on progress is playable on win and mac.
All artworks and music are my own original work. The music itself is a work in progress,.. there will be a female vocal for the theme song :)
Note: I made this all using a mac, therefore I have no idea if windows users can actually play it or not.
Artworks: Ronggowisnu (http://ronggo.deviantart.com)
Music: Ronggowisnu
http://youtube.com/xeraphone
http://soundcloud.com/xeraphone
#strategy