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Field Manual 04 // GUN ELEVATION #IronNest #IndieGame #Simulator #Artillery #Strategy

Move & Attack

For my fellow visual novel devs that are new on the scene...

...let me reassure you that in works with a "player" character, initial "blandness" is a good way to go.

Read the article before coming at me.

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Field Manual 03 // TACTICAL MAP #IronNest #IndieGame #Simulator #Artillery #Strategy

The purple gaze is not your ally (Teaser # 7)