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Want to customize your bullet-hell game? Or you want the old legends of danmaku games to shine again?

Yeah, that's pretty much a dream of mine. I always wanted to make a playable level for these games, and i did. However, there are a few things that bothered me. I've written fangames for specific levels. It's straightforward to directly write that in a simple code editor like turbowarp, but there are limitations. The first thing is that this still requires people to have prior knowledge in coding. The next thing is a bit complicated.

As you see, most motions in games are incremental, such as objects spinning or accelerating, people often just increment changes frame by frame. No problem of course, but this means that states of each game is not recreatable in an instant. You basically need to play the whole game to that point to see the little change you implemented. This is an absolute headache for level creators.

What's different with this new engine is that every single state of the danmaku can be recreated in an instant since every motion is not written as a formula. This allows you to pause, warp, go back in time, and get real-time updates. such a more robust system of handling danmaku patterns make development way easier as soon as you get into arrangement part, as if you are composing music or editing a video.

This engine is still in development and only implemented one preset for the player preset which is from project arrhythmia for its simplicity. other features will be slowly implemented but it will take some time. A few issues with the current approach is efficiency as the parser scans through an entire list of patterns, delete, and reclone per frame to update. This is very inefficient, and even causes my own laptop to burn.

Currently I am the only person working in this project. If you are interested in a collaboration, I am more than welcome for you to join.

related games: #undertale #justshapesandbeats #projectarrhythmia #touhou

aliases and genre tags: #jsab #jsb #pa #bullethell #danmaku #fangame #editor #other #geeeeeeek



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