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What do you think?

For a beginner, not too bad at all. If you're interested in learning about Unity, i would recommend trying some of their example projects or "follow along projects" to learn more about C# and the engine. Best of luck

Good start so far, if you like advise with building in Unity let me know.

UPDATE! - Jumpscare Update! (Download has not been implemented yet)
**IF YOU'D LIKE TO HELP PLEASE INFORM ME IN COMMENTS
(New Playtester! His Youtube name is TheSpaceDan and he will be doing each new build monthly.)
(This description is insanely long so if you'd like to read it good luck)
Hello! My game is a horror game, where the player has a car that is powered by batteries. This car breaks down in the middle of a forest, and you must collect 8 batteries, and you complete the game! But there is a monster, chasing you. This game is barely fully implemented- expect the collecting batteries and half of the monster that chases you, so everything can change!

Below this line of text is major problems in Dead Batteries that I am planning on fixing-

-No pause menu

-Underdetailed landscape (I tried to detail the landscape more but it lagged me out)

-You can climb up the weird hill mountain things and escape the map

-If you collect all batteries there is no cutscene, it just says All Batteries Collected on the thing on top and everything is still there, the enemy, everything

-I have not yet added a credits screen, as I use a lot of assets not made by me

Those are major issues in Dead Batteries. If anyone would like to help me fix them/volunteer type of thing I'm up for it. As long as you have Discord then sure. Although I am dumbfounded on how to do collab projects on Unity, so it may take a while for me to reach out to someone who would like to help do scripting. You also must have an email if you'd like to help. Either Discord or Email.
My excuses for not fixing the problems are

-I am planning on making a pause menu. Nothing is stopping me from making one- expect for the fact I don't really have the time.

-Detailing the landscape caused my computer to render even more polygons than before. All I did was add some more hills and more grass- it lags me out to the point I can't playtest.

-I haven't figured out how to make it so you can't climb the mountains

-Same answer to Number 1 but with an ending cutscene, there should be a tutorial for it though, maybe I am not looking hard enough.

-Same answer to Number 2

I will probably be able to fix almost every issue I have listed in this, but school will get in the way of me developing this game, as I have a workload, both game and in school, and I care about my edumacation. The only issue I'm not even going to try to fix is the landscaping thing. I don't like to stay up till 2 AM working on the game because that makes me wake up way late and I don't have that much time in the day to work on the game. Please understand.
UPDATE: I overworked myself yesterday and threw up :I At the moment the game isn't playable either since for some reason you can't move in the game.

Jeez I have way too much to say in this. Work will NOT be postponed on this game, because a friend gave me a suggestion. I will be doing 30 minutes of work on this game each day, then doing a 1 hour break playing games or watching YouTube or somethin. Then after my break, I will just work on whatever needs to be worked on.

#other



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
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