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Comments (76)

What do you think?

Heya Lelly, i played your game and i must say that it's really cool in terms with the gameplay, i also like the art and the characters too. Since i'm more focused on the gameplay, i must say that it's really unique when Bubble, Buttercup and Blossom runs inmediatelly on the halls to the windows once they are gone from the Hall corners. And apart of that, Bunny and Mojo Jojo are added and that rises the difficulty and that's what i like about it.

The phone guy talks very clear which is a good thing and i kinda liked it a bit more if the battery recharging it's a bit slow to make this a bit challenging (But ig it won't change because of Bunny, Blossom and Mojo Jojo), and the looping is fun and more focused on cameras than the Office itself. About the lore of the game, i didn't paid attention sadly cuz i was focusing on uhh hard max mode difficulty stuff- but it kinda sounds clear to the logic of it. So i might give this fangame like a 8/10 actually, it was really fun playing it. Yeah i even beated the max mode of the game so here's my 3 shiny stars.

great game honestly great remaigining of original 2016 fnappg! Im wondering if you will do remaigined versions of FNAPPG 2 and of FNAPPG 3? ;/ btw game is fun and challenging, and i like a funny ending if you press new game and choose home over PIZZARIA XD

i like the character art. i went around the cameras in the building so i can look at them. but the checker floor sometimes looks weird and out of place especially on camera 6.

can't say much about the game play it's mostly just fnaf 1 again. but it's a game to learn the game engine so it's fine

please make more 2d art in fnaf games

Enjoying the game so far but i feel Bunny should leave a tad faster especially during Max mode. ( Mojo Jojo at the window as well sometimes takes forever to leave - thats almost always a game over or puts the player in a huge hole ) With everything moving so fast, Bunny takes too long to leave imo. Would love to make a Max Mode video for you all but i have limited time to practice this mode and currently Bunny is the main sticking point. ( hate not instantly seeing her on certain camera's too - gotta scroll to the right to see her which wastes even more time ) Please let me know if you happen to change Bunny/Mojo to leave a tad quicker which imo will balance the Max mode. I was told there is a video of someone beating Max mode but Bunny leaves almost instantly in that video. Wish i knew what version that was lol.

I was playing a random custom night w/ Bunny on 10 and everyone else on 0. I was practicing against her to prepare for 5/20 mode. And while I was going through the camera. I heard a strange laugh from somewhere. When I flipped the camera up. I saw a white powerpuff girl in my office. I assume this was the "golden freddy" of the game. I accidently flipped the camera up before she could jumpscare me

Can I know what poster triggers the character to spawn in my office and if they have a jumpscare?

Free

Five Fights at Blossom's

Version: 1.0.417 days ago
The game
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Five Fights at Blossom's is a reimagining/pseudo-remake of "Five Nights at Powerpuff Girls", an old PPG/FNaF mashup from 2016... or at least that's basically how it started out. My goal basically was try to and remake Five Nights at Powerpuff Girls (or at least make a PPG styled FNaF game) in a just a month as a sort of challenge for myself, sort of like how Weirdo's Speed has made remakes of ancient FNaF fan games in a short amount of time (His stuff's awesome by the way). So if some things feel a little barebones then that's why, sorry. This was also an exercise to learn Godot, with this being the first project made in it I've ever published. While there are some nods to that original 2016 game, this one makes a lot of changes to the point I felt it could stand as its own thing separately, hence the different title from "Five Nights at Powerpuff Girls". It's basically my own take on how I'd handle a PPG/FNaF game, with a select handful of things I think a fan of the Powerpuff Girls will appreciate. In general, this is like a homage to/parody of early FNaF fan games that feature children's characters and MS Paint style graphics


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Welcome to the Powerpuff Party Pizzeria! The latest in an attempt to capitalize on real children delicious family fun! You are Wade Slave, a security guard hired to watch the place during the night to keep an eye out for any crooks, as the Girls themselves would be too busy sleeping to look after such a place during such a time. Luckily (or unfortunately), the animatronic mascots here are also capable of dealing with such intrusions! However, they tend to go a bit haywire during the night, so they might go after the wrong target while roaming, which may be you. Can you survive five fights at Blossom's?... whatever the heck that means.


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Lelly: Art, Programming, Animation, Voice Acting, basically all original material made for this game that isn't taken from official PPG material I did all of this shit on my own

Tuxedo_Cark: Beta testing

MunchJrGames: Also beta testing


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Dude what the fuck no


This is a non-profit project made for fun. I do not own Five Nights at Freddy's nor The Powerpuff Girls.

#fnaf



teen
Cartoon Violence
Language
Crass Humor

Thanks for 100 followers

So about what I said last time...

Version 1.1 in the works!

Version 1.0.4 released!

Version 1.0.3 released!

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