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Free

Poppy Playtime Chapter 3 Free

Version: 0.1.0about 12 hours ago

Crash Landing

After the Train crash, The Player is recovered and thrown down by CatNap into a trash compactor. After escaping, The Player makes their way through a series of maintenance tunnels, hearing a phone ringing in the distance in the process of escaping. Finding and answering the phone, The Player finds themselves communicating with an unknown character who states his name to be Ollie. Through this newfound phone, still working despite being unused for a decade, Ollie promises to guide The Player while explaining the ongoing situation. He then tells The Player to go to Playcare, the home of CatNap. The Player returns to the Train crash and proceeds to enter The Dome through Elliot's Express, where they hear a speech by Elliot Ludwig that introduces his ideology and thoughts during the creation of Playcare.

Upon arriving at Playcare, Ollie gives The Player a key to the Gas Production Zone, which is used to power the building but also produces a gas called "The Red Smoke". They soon obtain an enhanced version of the GrabPack named the GrabPack 2.0, which lets The Player jump high via Purple Hand-powered Jump Pads. Although they activate the console and briefly divert the Red Smoke, the power cuts out. Ollie tasks The Player to reactive the power and use backup generators from all locations to power the Gas Production Zone to reach Prototype. Ollie directs them to enter Home Sweet Home first, the abandoned residence for all the orphan children.

Welcome Home

After entering Home Sweet Home, The Player inhales the Red Smoke, falling into a nightmare, one eerily close to the waking world. They make their way through a maze of seemingly endless corridors, some even crossing over themselves, while also coming upon audio recordings of Playtime Co. News Coverage, claiming that a dead child had been found on Elliot Ludwig's estate. Throughout it all, CatNap stalks The Player, watching them from the shadows and disappearing when spotted. At last, The Player reaches the end of the corridors, where they watch a Welcome To Playtime VHS tape, welcoming employees to the Playtime Co. factory. The tape then becomes more and more disturbing, beginning to call out The Player specifically for returning and telling them of the "incomprehensible horrors" that now inhabit the factory. The Player is forced to look at the screen until a distorted and a nightmarish version of Huggy Wuggy crawls out of the television. The Player in a futile attempt, tries to run away, but is soon caught and “eaten”. They then wake up in the real Home Sweet Home, discovering a Gas Mask soon after to help them navigate through areas filled with Red Smoke.

After activating Home Sweet Home's generator and leaving, Kissy Missy attacks and pins down The Player until she is stopped by Poppy. A determined yet regretful Poppy explains to The Player she cannot just let them leave and needs to get rid of the ones who tormented them, warning them that the Prototype will kill The Player if they try to leave and escape and that he needs to be destroyed.

Today's Lesson: Survival

Soon after, Ollie tells The Player that Poppy has explained everything to them now, then tells them to go to the School to restore power to it. While trying to locate and turn on the generator there, The Player encounters Miss Delight, the only remaining teacher of the School, who was revealed to have eaten her Sisters due to her insatiable hunger. Miss Delight continuously warns and threatens The Player, trying to get them to leave while speaking through the School's PA system. After they turn the generator back on, she damages the generator by smashing it with her weapon Barb before chasing The Player through various corridors and classrooms, only moving when they look away (or when the lights turn off in her old mechanic). As The Player nears the School's maintenance exit, Miss Delight abandons her movement rule and charges at The Player, who brings a gate down and instantly crushes and kills her.

The Player obtains the Orange Hand and makes their way into the caverns of Playcare. There, after completing several puzzles, they see CatNap worshipping a shrine of the Prototype. CatNap does not notice The Player, vanishing after they look away. The Player then enters the Playhouse through the caves, where they fend off a horde of Ruined Critters via the Orange Hand. On their way out, they discover a cell where they encounter a locked-up DogDay, who explains that the entirety of Playcare is CatNap's Personal Territory. DogDay also explains that CatNap takes orders from the Prototype, worshipping him and kills anyone who goes against him. Shortly before his monologue ends, the Ruined Critters infest DogDay before hijacking his body and chasing The Player through it. The Player escapes the possessed DogDay, last hearing his screams, before taking a slide out of Playhouse.

Need Counseling

Ollie then sends The Player to the Counselor's Office as their final objective, where they find and watch an emergency tape of a warning issued to Playtime Co. employees on August 8, 1995, warning them of a hostile force and to evacuate. The tape is cut short and a new message ominously appears: "Open the doors now. The Hour of Joy has arrived". The Player briefly returns to the caverns, solving puzzles as they make their way through the Counselor's Office. As they enter a Red Smoke-infested area while trying to power the building, The Player is ambushed by CatNap, who knocks the Gas Mask off their face, making them inhale the gas once more and sends them into a dream state where Poppy asks The Player rhetorical questions with various visions of shadow children in Playcare. The visions conclude with Huggy standing motionless in the distance, then Poppy says "No, you don't". Then the Prototype's hand comes out towards The Player as they stand in front of Huggy's stand.

Then they wake up. After re-routing the Counselor's Office backup power to the statue, Ollie gives The Player the final battery required to power the Gas Production Zone. They return to the zone, but CatNap ambushes them by filling the room with Red Smoke, chasing The Player into an elevator.

A Safe Room...?

The Player enters the Safe Room and is required to fend off CatNap for three minutes as he constantly toys with The Player via hallucinations. A Green GrabPack Hand receiver eventually overcharges and The Player utilizes this to eliminate CatNap, destroying the Green hand in the process. CatNap is electrocuted and inadvertently lights himself on fire after exhaling the Red Smoke. The Prototype's arm emerges from the ceiling, CatNap seemingly offers himself to the Prototype, just before the Prototype’s hand kills him, brutally takes his life. Then the Prototype takes CatNap away, presumably grafting him onto his body.

Returning to the Gas Production Zone, The Player uses the battery to power the console, eventually diverting the gas and powering the area. The Player reunites Poppy, who shows them a tape containing CCTV footage of what happened to the company’s staff, an incident the toys call "The Hour of Joy." The tape shows the toys, under the Prototype's orders and Influence, indiscriminately Attacking and killing everyone present in the factory at the time. Poppy then explains that she had been thrown into the case The Player found her in at the time, but she heard everything that happened and has since been distraught by the needless slaughter of so many lives, including those who were innocent, on that day. Therefore, she has vowed to put an end to the Prototype for what he has done.

Poppy and The Player take an elevator deeper into the factory, while Kissy Missy stays behind to activate it. As the elevator lowers into the ground, Kissy is attacked by an unknown entity, and Poppy and The Player turn the elevator up to save her. But the door concealing the elevator closes, stranding them in the deeper levels of the factory and leaving Kissy's fate uncertain. #horror #puzzle #survival #pointnclick



mature
Intense Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Realistic Bloodshed
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