Comments (14)
Hey I just play your game. I had some issues whit the restart, some elements remain in the inventory. So I just restarted the game until I can defeat the doppelganger!
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We also submit a game for the jam if you want to play it and give us some feedback.
Game redid start dialogue after going south looking at tables.
I walked through a locked door and soon ended up at the start again - I think it's a bit buggy.
nice - but I think too that there's something that's not right (i've tried several times and when I've got flashlight and guns in the second room flashlight doesn't seem to work.
Anyway seems cool
Like the commenter below mentioned, really cool flashlight mechanic! When I lit up the pantry my heart skipped a beat over what was "hiding" in the shadows"! (Maybe a small idea here would be to take away the light again if you "holster" the flashlight in your item box?)
There's a menacing silence through the whole thing, and I don't mean that just because there's little sound. I think there's a tension, at least I felt it, especially after what I discovered in the pantry at the start.
The art works well to get the story told, but I think it is the overall feeling that is the best part of the whole thing. It just has a disturbing vibe going on.