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Comments (5)

What do you think?

I was wondering how this game will play like in VR. (Like I always do with some other games...) But now seeing this playable VR version of the game... this already looks real fire!

This is sick!!

I think it would be cool if the cutscene's were read as a book to the player like your sent to a pitch black room with a book being held on a table with light laminating from the ceiling onto said book. The player walks up to the book and sees the cover of the book titled ???: ??? and flips the first page to see what is contained. I think this idea is really cool and fits with the "drawned" concept to a tea imo... OR you could take the player to an old fashioned theatre where everything is black and white plays the cutscenes on the "big screen" would be very cool but time consuming, also having the player drink soda and eat popcorn would also be a nice touch :)

I'm looking to this game and hope you have a nice day/night.

this gonna be so peak

I like that there are more fangames with VR, it makes me happy.

How's delvelopment Going?

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This game is a VR port of another game I made called FNAF the Drawned. Though not everything is the same. (more information is provided below)

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Story
After certain incidents in your own pizzeria, you stay a few nights before the final closure. You think it will be a good distraction, but your past keeps coming back to haunt you...

Experience the story through novel-like cutscenes after each night until the final climax!

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Gameplay
New for Vr:

A few things have changed in the VR version.

  • The maps have been redesigned to be more VR-friendly.

  • Almost every animation has been changed.

  • New animations were added.

  • Cleaner code (programming-wise).

  • Some mechanics were changed, but nothing major. These changes were made to make the game feel more fair.

  • RNG fixes.

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Game:
This FNaF fangame tries to focus on individuality. This is achieved by choosing a random modifier at the beginning of each night. This modifier makes the night harder in its own way.

For example:

Two Foxys at once, camera glitching
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Freddy also has a different mechanic each night, making the nights even more different.
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You will also experience a mix of classic FNaF and newer Fangames, mostly focused on flashing the animatronics.

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(Quick)

"Five NIghts at Freddys" by Scott Cawthon

Developed by Ardjh

Composed by @Troxer07

Models by Ardjh + Sketchfab

Sounds by Ardjh + Freesound.org CC0

Textures by Ardjh + Megascans

#fangame #horror #fnaf #vr



teen

Images didnt load.
Should be fixed now

Gamepage is now up!