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Story(simple) : Hyro and Charles had just finished their concert from the Philippines and they're on their way home back to japan but unexpectedly a group of torpedos destroys the Cruise ship.Hyro And Charles fell off the ship and washed by the waves when they woke up they were on a Bizzare island.......

They must find a way back home.

Current Playable Version : V0.5

Game Compatibility : Windows XP

V0.5 Alpha Update list :

+Added 2 Player coop

+Fixed Level Switching

+Improved Gameover

+Emotions

+Harder Difficulty(Bosses)

+Improved Hud

  • Smooth Camera Movement

+Auto-Respawn(You can't hide forever)

+Splatters (when bullets collide with the enemies)

+Enemy Body Deattachment (Only when enemy gets killed if you have full power up)

  • Mario Style jump kill (Makes enemy explode also)

+Shields(Can come in handy in tight situations)

+360 Bomb Spread

+Added Weapon Power Level Sounds(Different sounds per level)

+Added Drones(Helping to terminate enemies and follows player owner)

+Added Hud Cover

+Shields Can now be used as an alternative Bomb(Good use for bosses)

+Players Can now go down through platforms(Thin platforms only) (by pressing down and jump)

+Added Pause Button(Press P)

+Bullets and Drone bullets gets destroyed outsideview
(only ejected shields and bombs can go through view)(The effect wont work if there is a boss battle)

+Destroyable blocks

+Monster Spawner(Makes the game Intense)

+Shield can now be a life saver(Shield can save player from spikes and from bosses)(not all)

+Added Wall(For Boss Battles)(Wall pushes players inside the boss room instead of blocking)

+Added few new levels(old ones have been extended)

+Backgrounds

+Added Alternate Death to Enemy(Cyclop Slasher and kamikaze)

+Power-ups now have a spawn limit(to prevent too much powerups scattered in the level and to prevent lag)

  • Fixed Bullets(lvl.3 pistol and lvl.3 shotgun doesn't shoot any excess bullets)

  • New Crouch sprite

  • Shields can now make players auto-jump away from spikes(Non-glowing spikes only)

  • Shield can now detect hidden spikes behind destroy-able blocks(changes to color red)

  • Music(Simple music)

+Mute Buttons for Music and Sfx

  • New Intro Style

  • Old flame has been changed to blue flame(flame on menu screen)

    • skip-able intro

  • Parallex backgrounds(backgrounds move when player moves)

  • New Icon

  • Removed Health Bar(1 Hit Death)
    #action



teen
Cartoon Violence
Blood and Gore
Mild Language
Comical Shenanigans

Alpha V0.6 Progress

Maybe finished in next month…