Comments
Game Soundtrack
- 1.[Alpha V0.5] Intro
- 2.[Alpha V0.5] Sandy Beach
- 3.[Alpha V0.5] Whispering Hallucenations
- 4.[Alpha V0.5] Abandoned Underground Mining Site
- 5.[Alpha V0.5] Cyclop Territory
- 6.[Alpha V0.5] Lost in a Deep Cave
- 7.[Alpha V0.5] Riot In The Distance Of Sunset
- 8.[Alpha V0.5] Boss Theme A
- 9.[Alpha V0.5] Boss Theme B
- 10.[Alpha V0.5] Game Over
Story(simple) : Hyro and Charles had just finished their concert from the Philippines and they're on their way home back to japan but unexpectedly a group of torpedos destroys the Cruise ship.Hyro And Charles fell off the ship and washed by the waves when they woke up they were on a Bizzare island.......
They must find a way back home.
Current Playable Version : V0.5
Game Compatibility : Windows XP
V0.5 Alpha Update list :
+Added 2 Player coop
+Fixed Level Switching
+Improved Gameover
+Emotions
+Harder Difficulty(Bosses)
+Improved Hud
Smooth Camera Movement
+Auto-Respawn(You can't hide forever)
+Splatters (when bullets collide with the enemies)
+Enemy Body Deattachment (Only when enemy gets killed if you have full power up)
Mario Style jump kill (Makes enemy explode also)
+Shields(Can come in handy in tight situations)
+360 Bomb Spread
+Added Weapon Power Level Sounds(Different sounds per level)
+Added Drones(Helping to terminate enemies and follows player owner)
+Added Hud Cover
+Shields Can now be used as an alternative Bomb(Good use for bosses)
+Players Can now go down through platforms(Thin platforms only) (by pressing down and jump)
+Added Pause Button(Press P)
+Bullets and Drone bullets gets destroyed outsideview
(only ejected shields and bombs can go through view)(The effect wont work if there is a boss battle)
+Destroyable blocks
+Monster Spawner(Makes the game Intense)
+Shield can now be a life saver(Shield can save player from spikes and from bosses)(not all)
+Added Wall(For Boss Battles)(Wall pushes players inside the boss room instead of blocking)
+Added few new levels(old ones have been extended)
+Backgrounds
+Added Alternate Death to Enemy(Cyclop Slasher and kamikaze)
+Power-ups now have a spawn limit(to prevent too much powerups scattered in the level and to prevent lag)
Fixed Bullets(lvl.3 pistol and lvl.3 shotgun doesn't shoot any excess bullets)
New Crouch sprite
Shields can now make players auto-jump away from spikes(Non-glowing spikes only)
Shield can now detect hidden spikes behind destroy-able blocks(changes to color red)
Music(Simple music)
+Mute Buttons for Music and Sfx
New Intro Style
Old flame has been changed to blue flame(flame on menu screen)
skip-able intro
Parallex backgrounds(backgrounds move when player moves)
New Icon
Removed Health Bar(1 Hit Death)
#action