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What do you think?

Gostei bastante, adorei as interações entre os personagens x3

O CaDu (Ninja da Lua) passou pra mim e joguei em live!!

Aqui está a primeira parte para quem quiser ver https://youtu.be/4COKcrxES7o

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just played through the game and i have to say that i had a blast while playing it - the game performs well, the combat is challenging and fun, the music sounds amazing, the art is great and is very fitting for the game, the plot is engaging and interesting to see unraveling - the overall experience was awesome!) the characters and the chemistry between them are also very well done- irina for best girl for sure lol.

i also love some of the little, but nonetheless great details in the game - like the amazingly done character cut-ins during the overcharge attacks, the nice to look at and well-working ui with a cool blue tint that perfectly feels the overall "light-blue" feel of the game's artstyle, the field sprites (both for the characters and for the enviroments) are also well done and kinda cute - i especially love that melissa's field sprite changes along with her being infected after the incident with the ship) the music also reminds me of spore - another great cosmic game, and the whole game (along with the gameplay, idea and plot direction) reminds me of SMT: Strange Journey, while still having its own unique twist - i especially love the addittion of the weakness system that works kinda like the press-turn system in SMT!) also, the various phrases before enacting the full assault on the enemies are great and bring the amazing variety to the game!)

but, with all good things beforementioned there are also some problems and bug here and there - i'll try to get over the ones that i've found while playing. firstly, there's a little spelling mistake in the living room in the guy's dialogue after you deliver irina's package - there's something like "back soon.Why" - you just need to add a space between the dot and the why, but it's not a big deal) next, in the room that you get to after saving the captain from the demon guys if you enter the first door on the lower side and then exit it then you're teleported to the entrance of the door at the upper-left side - it's a small bug but bug nonetheless! next, in the battle, if you use the Defend command then you're given a "Protecao" instead of a defend (sorry if i mispelled it but you get the idea, jajajajaja) - i'm pretty sure it's in portuguese when it should be in english. next thing - after saving irina and adding her to the party in the same room there's a shop terminal in the corner that can't, unfortunately, be accesed( but it's no biggie, since there's two shop terminals in the cafeteria, but still it would be nice if you could shop there without the worry of the horns and shadows guys attacking you)

as for the problems, firtly, shouldn't have captain joined us right after the infection began?.. we can even see her attacking a demonic guy with her spear but it's kinda strange that she isn't a battle participant right when the shit starts hitting the fan on the ship, considering her battle skills. next, at the start of the game you're almost entirely at the mercy of the RNG gods while battling the demonic dudes - you're lucky if they use some week abilited like attack or agility depletion but otherwise you're screwed if they decide to spam you with elemental attacks! i think that his problem could be solved by adding the cap to the party after you enter the halls so that the difficulty curve is much leanier. also, for some ungodly reason the curse ailment is a batshit insane thing to use or have - not only does it neglect your healing but you also can't act while you have it - i think that you should probably remove the second thing it does so that it's less one-sided to use( and, finally, i thing that the design of the winged antagonist could be a little bit better if you changed the color of the wings to somewhat darker - their coloring looks kinda out of place but you get used to it, and his overall design still kicks ass!)

all in all, this was surprisingly amazing for a game made on RPG Maker MV - but i guess i shouldn't underestimate it, knowing the possibilities of the engine and because i myself work with it - i had an awesome experience with the game and loved almost every second of it (the only seconds i didn't enjoy were when the demonic dudes decided something like "you know what? fuck you *curses your entire team*") - you guys and NinjaDaLua studios did a great job!) i wish you guys only best of luck in your future endeavors! take care!

I want to draw like that :(

I am recording a playthrough for my channel and found a problem that wouldn't let me advance. You can't pick up the card key at the upper restaurant. (At least I assume it is the card key. It is a sparkle.). The event seems to be above the player so I can't touch it to get whatever it is. I love the game and would like to finish my playthrough of it.

This looks really cool👍👍👍👍👍👍👍

D-Virus is a short RPG made with RPG Maker MV to participate in the Major Jam, wich theme was Cosmic.

The Devilnitive Edition is out! You can play it right now!

OVERVIEW

Playing as the rookie Melissa Casanova, you must use the power of your HERZ to fight against a devilish virus that spreaded through Wittelsbach spaceship. The HERZ is the only way to defeat these demons!

Get the help of a charismatic cast of characters and save your spaceship from this menace! Everyone have their own reason to be there and to survive, so use their abilities to reach the end of all of this in 3 different endings!

Not just that, but you can use special commands at the Terminal to unlock exclusive content!

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virus_8.png

COMBAT

With a turn-based combat system inspired by "Shin Megami Tensei" and "Tales of" series, exploit the enemies weaknesses to get the advantage in battle and achieve a high combo! Get all the enemies down and unleash a Full Assalt to deal great damage! And, of course, OverCharge your HERZ to unleash a special skill!

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Fight against 6 different bosses with more than 50 different skills and using different strategies!

CREDITS

Programming, Hud, sprites, director: Cadu Pinheiro

Arts, character design, Monsters design: @AC_Drawss (twitter)

Composer: @AudioTryhard (Twitter)

Symphony of Chaos (Host Theme) by BBandRage

#adventure #rpg #scifi #strategy #jrpg #lgbtqia #pridemonth



teen
Fantasy Violence
Mild Language
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