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Please leave comments about the game, and what you might want added later. No spoiler alerts without warning, please.
I know the splash screen looks different in the picture. I had to remake it entirely after it stopped working.
Endoria is a game about personal quests, not some big "save the world" quest that requires you to slay some big boss in the end. There are 3 different classes, but unlike some games, your choice of them affects more than just your stats. Meet the warrior, a soldier kicked out of the king's army because of a prejudiced general. Now he strives to find that general, and make him pay for what he's done. Then there's the priest. Given a message by his god, he must travel on his quest to deliver it to the head priest in the capital. Your last choice is the the thief. His memory is sealed away in a cursed box guarded by the monk's guild. He must get it back or never remember anything of his past. These are the quests. They are simple, personal, and straightforward. Or are they?
#rpg