Comments (3)
Thanks for replying. I'm going to add Health, the player will recieve two points on Insane, three on hard and five on easy. I'm going to balance out the modes also. I'm switching easy for hard, remaking insane and then making an Easy mode. As we've developed, we focused mostly on the Easy mode, so that's why the others are so hard ;P
Thanks anyway.
-PsychoSaneGames Lead Programmer Elliot Robertson
Oh, just seen the other 2 files with the game. Hah, didn't realize they were there. :P
Alright so far. The movement and some parts seemed a little 'buggy', but overall it was pretty nice. I hate the death rate though: dying on contact with an enemy is a little overrated and I think you need some sort of health system here. Like, 3 hits and then death maybe? I do like the fact you've added difficulty modes, but with this death system, easy seems way to hard for the player.
I'd really like to see some more help given to the player too. I didn't realize I could shoot at first until it told me on the screen at my 3rd try. You should give a run-down of the controls at the start-up menu, so I know what I'm doing. Was that all, anyways? Z + arrow keys?
Anyways, tell me when some new updates are in and I'll be happy to try a newer version. It's alright so far, nothing really amazing in it yet.
Evasion: Virus
Evasion: Virus is a game in which you are the Virus. The aim of the game is to infect the computer by evading and destroying the various binary code rushing toward you. Occasionally, you'll be approached by a boss; quickly eradicate of these anti-viruses to continue your mission!
The game features two bosses so far, we're still in BETA stages but it's a rather stable release and so we felt it was necessary to show it around.
Have fun!
Changelog and Controls come packed with the game.
#shooter


