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WARNING - UNAUTHORIZED VIEWING IS PROHIBITED! FEEDING LOGS ARE AVAILABLE EXCLUSIVELY TO STAFF LEVEL 3 AND ABOVE
You have just stumbled upon a strange and highly classified tape. Be cautious as you pause, play, and fast-forward the video–the creatures within don’t take kindly to being documented.
CW: Jumpscares and Rotting Food
Note: This game makes heavy use of spatial audio and generally involves a lot of very close listening. Headphones are strongly recommended.
If you want to see how this game works under the hood, check out this post for some behind-the-scenes action!
Created by Olly Glenn for Ludum Dare Compo 50.
Twitter: @dninosores
Tumblr: @dninosores
Youtube: dninosores
Itch: https://dninosores.itch.io/
Hints if you’re having trouble
Each time you die you unlock a new entry in the help menu. If you still want to try to figure things out on your own, start there.
Listen carefully for Alpha as he scrapes his way around the room. If you hear Alpha breathing and clicking, it means he’s close enough to kill you and you need to pause the tape.
Beta only kills you if you take more than 5 minutes to get to him. Don’t worry if you hear him banging around before then.
When you feed Beta near the end of the tape, it mollifies him completely. Beta will not attack after this point.
Alpha moves slower than you think, but will make a beeline for you if he hears you moving. If you pause the tape to avoid Alpha, don’t unpause until you hear him move away.
In the same vein, if you unpause too soon Alpha will hear you, turn around, and come back.
The slow-motion button is great for sneaking past Alpha, but it won’t save you if you run into him.
Be careful with the fast-forward button. Alpha can hear you use it from across the room and will probably start making his way toward you once you press it.
Alpha is not active until he breaks out of his cage.
Stay calm and take it slow. Surviving to the end of the tape is not an easy feat.
#horror #scifi #survival #pointnclick #altgame #analog #experimental