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{ABOUT}

The year is 2035, and the pizzeria 'Ethan's Pizza World' has now been open for a year. They've recently started handing out job applications for a new night-shift position. Your name is McKenzie Rose and you have recently been accepted for the job. Complete your shifts working five days a week (earning minimum wage of course), and optionally work overtime.


{CHARACTERS AND AI (WILL ALSO BE IN-GAME}

Ethan the Bunny

Ethan is faster than the player, if he sees the player he will pursue chase. In order to stop him either try getting to the office or hiding in lockers; hiding under tables will not work. Ethan will also climb through the vents. You'll know he's approaching a vent cover with the sound of metal approaching from in a vent. You'll know he's at a vent cover from his eyes shining through. When he's at a vent cover, wait for the sound of metal getting farther away before walking past or under a vent.

Chester the Dog

Chester is faster than the player, if he sees the player he will pursue chase. In order to stop him either try getting to the office or shining your 'company issued taser' at him to send him back. Hiding in lockers or under tables will not work.

Angel: The Fallen Angel

Angel is different from the others. Once active, she will only move when the player is not looking at her. No hiding work for her. She also moves slowly.

Fusion the GamerFox and NightFall the Fox

Fusion and NightFall sit on their stage for the duration of the night. This duo is soothe by the music box playing at their stage. Keep the music box power above 40%, below that it will drain faster. If the power hits 0% one of the two will get off stage with no way to avoid them, resulting in a 'Game Over'.

Cookie the Puppet

Cookie sits in the prize corner behind her performance stage. Throughout the night she will slowly move out of her stage and out of the prize corner. Keep her in the prize corner or the performance stage by flashing her with your light. If she leaves the prize corner, she will enter her roaming state, making the night more difficult. When this happens, hide under tables or in lockers to avoid her; the office won't work.

THE EXPERIMENT.

The Experiment will be on a night by itself. The Experiment takes the role of all other animatronics.

12 - 1: From hours 12 to 1 it'll act as Ethan. Use lockers and the office to avoid it and watch out for vents. Hiding under tables don't work.

1 - 2: From hours 1 to 2 it'll act as Chester. Use the office or your taser to avoid it. Lockers and hiding under tables won't work.,

2 - 3: From hours 2 to 3 it'll act as Angel. Keep an eye on it to stop it from moving. Looking at him for to long will aggravate it however.

3 - 4: From hours 3 to 4 it'll act as Cookie. Use lockers and hiding under tables to avoid it. The office will not work.

4 - 5: From hours 4 to 5 it'll act as Fusion and NightFall. When it gets close use your portable music box to soothe it for 30 seconds (it has a 40 second cooldown).

5 -6: From hours 5 to 6 it'll have it's own mechanics. All the lights in the establishment are off. The Experiment is now hiding, you have to find him before he attacks and ends your game. You only have a short amount of time to find it, use the sound of distorted laughter find it. Upon finding it, FLASH!


{GAMEPLAY}

NightShift

Complete each nightshift with each night lasting from 12 to 6. What you do during each night will decide which ending you achieve.

NightShift: Part 2

After each shift, you are required to perform maintenance.

Night 1: Ethan Maintenance

Location: Repair Office

Night 2: Chester Maintenance

Location: Repair Office

Night 3: Angel Maintenance

Location: Main Stage

Night 4: Fusion and NightFalls MusicBox

Location: StarGaze Stage

Night 5: Cookie

Location: Prize Corner

Cut-Scenes

After each nightshift, a playable cut-scene will occur. These cut-scenes will apply story information. To complete a cut-scene, complete all objectives required to continue.


{PROGRESS}

Completion: 0%

#fnaf #fangame



teen
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Language

The game page if officially back up! With me taking a coding class this year I finally decided to continue work on this game after a long time (I actually forgot about this for a while). I will post the concept pages for the 2nd and 3rd game soon!

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