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Description

Picross/Voltorb Flip homage. Just starting on it, this was the result of a 24h attempt. I intend to use the code for studying alternatives to ScriptableObject-based architectures that are in a middle ground between what Schell Games suggests and something akin to the state management abstraction in ReactJS. Thought of sharing the game though, as it is addicting enough to spend some time with it :)

Instructions

  • Left-click turns the tiles.

  • Right-click toggles the markers.

  • Score is multiplicative (flipping 2, 2, 3, 1 results in a score of 12, as it is the product of all these numbers.

  • You win by finding all 2s and 3s in the board.

  • You lose by flipping a tile that has a 0 behind it.

The tiles around the board indicate how many 0s (bombs) there are in a column/row, and what is the sum of all points in that column/row.

Tips

  • If there is a row/column with 0 bombs, you can flip all the tiles there with no risk.

  • If there is a row/column where the sum of bombs and points is 5, that means all tiles in that row/column are either bombs or 1s. Either way, you gain nothing by flipping them, so you can leave them alone.

  • Think about the previous tip, and check what else you can learn about the board based on this information and on the tiles you have already flipped.

#puzzle



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