
Comments (32)
I beaten the Jerma night however it sent me to the sixth post game night and it didn't count as completed.
I decided to check this game out after my friends recommended me it and hey, I got to say, I'm positively surprised.
The gameplay flows in a good way and I really enjoyed the fact that the game utilizes the TV itself very well. The lights might not really have much use for regular gameplay loop but I do hope they might find more use in the upcoming update.
The story is definitely interesting as a spin on the FNaF lore. I enjoyed it personally. I also liked the way this game uses tonal shifts as ways to catch the player off-guard. It makes the story itself rather surprising on your first playthrough.
I have to say, it's a good game! I wish you luck with your future projects of any kind.

Muy interesante el juego,la verdad me gusto mas la historia y los minijuegos,y para conseguir la ultima estrella XD
a wonderful, wacky and funky game. absolutely love it! my main gripe lies with doggy. his mechanic isnt really communicated well to the player, and even then, on night 4, when i constantly change channels, he still progresses. And then there's the issue of crashing. whilst it's probably a bit, given the custom crash screens, it constantly happens on night 4. Otherwise? I absolutely love this game.
I live. I breathe. I grow. I learn. I attach.
FNaF MS Paint Addition: 1972 | Full Game
Game Soundtrack

The diner is in its prime, and plans are being arranged to expand the business into a lucrative franchise of family restaurants.
Nothing bad has happened to anyone you love... yet.
He hasn't killed anyone... yet.
Everything is just fine... for now.
Except everything isn't really okay.
A sense of impending doom hangs over you. The small, aging building where this humble establishment runs was built on tragedy. Things have transpired here long ago; it was cursed from the start. You know something horrible is about to happen, as an omen of what is to come stalks you at night. You are its prey. It will let you know the end of the story, but you will still be powerless to stop it. In trying to prevent it, you will only put it all in place for him.
Feel nothing but scorn for him. His actions will not be out of revenge or desperation, but pure evil.

This is your standard FNaF experience. You have to survive a bunch of possessed costumes in an office for several nights. Your only modes of defense are two light switches, an old black-and-white television that's displaying some strange programs, and your two bare hands... (wait, what?)
However, while the core gameplay loop may be run-of-the-mill, the real fun is supposed to come from finding all the easter eggs and secrets hidden within. Good luck.
Oh yeah... there are post-night tasks, too.

1972 doesn't line up with the lore of the original FNaF series and isn't supposed to. I know everyone has their own interpretations of the timeline and such, but this one deviates from the original story and adds some new elements to the lore. FNaF MS-Paint Edition is basically my silly AU fanfic at this point.
Five Nights at Freddy's belongs to Scott Cawthon.











