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After 112 hours of grinding, spread across 2 or 3 months, over 3.8K attempts and over 40 deaths at 5AM, "Silent Suicide Mouse" has claimed its 2nd victor, i want to thank everybody who has been motivating me to grind this beast of a mode, i honestly thought i would never beat it, but here we are, 4/12/2024 i have completed SSM after a devastating 6:54 death to mortimer

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I FRICKING BEAT NIGHTMARE AT DISNEY!

Now we need oblitus casa but stupid

cesar i hate you but i love you too this game is kaizo

Why do yโ€™all want Casa but Stupid? Go follow Springlock!

Go check out the original game! (it's not dumb)

Experience Five Nights at Treasure Island like never before in a dumb way!


FNATI, But Dumb! gives a re-imagined gameplay and two new characters for the roster: Mortimer and Hourglass!

Enjoy this new experience and others features such as:

  • Redesigned every character and office mechanics!

  • Mortimer and Hourglass as foes for your nights!

  • Aggressive mode for every character!

  • More difficult? Activate Silent Mode to survive a night of madness!

  • Get achievements and log in with your Game Jolt Account to gain trophies and use the Cloud Data system!

  • Replay system, track and save your gameplays!

  • See and analize your perfomance with stats!

  • 11 presets challenges ready to be beaten... stay prepared for Suicide Mouse challenge!

  • Beat Suicide Mouse challenge for enter to in-game Hall of Fame or see all victors there!

Discover all the news in the game!


Thanks to beta-testers for fix this game and make it more dumb!

@Toadder25 @shenisarts @Shooter25 @Nephryte @SpawnRusher @RaptorNRay @outlandish @Walug123 @RainbowHype @AubreyH @Dogman_ and Rayze


Five Nights at Treasure Island 6.0 made by Radiance Team:

Nocturnum: Team director, story writing, sound design, GUI

Enlain: Animation, programming

P.N.M: Modeling, graphics

Swirlhead: Art director, modeling, graphics, concept art, etc

Peyton: Programming

Twisty: Co-director, modeling, rendering, animation, sound design

Anne W: Programming

DaniCodes: Programming

Ping69413: Modeling

JustDelta: Modeling, rendering, misc programming

Nickolai Filipanov: Gamepad support, Game Jolt API integration programming

Slimebeast: Creator of Abandoned by Disney

Anart1996: Creator of FNaTI, producer, voice acting


FNATI, But Dumb! is a recode from scratch by CesarZ (this is not an official version and it's not an original project by Radiance Team or Anart1996).

#fnaf #treasureisland #madewithfusion



all-ages
Fantasy Violence
Animated Bloodshed

v1.2.4 Release:

If you beat Suicide Mouse you get a white star instead of a red star, this has been fixed and anyone who has a white star on Suicide Mouse will get the red star when you start the 1.2.4 build.

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v1.2.3 Release:

Guys you are not ready for this (if you are not ready, don't open the article)

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All Suicide Mouse prizes have been claimed, congratulations to all the winners so far: AubreyH, Toadder25, Palex, Marcos E. ๐Ÿ”ฅ

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v1.2.2 Release:

5 AM on Silent Mode now adds 1 buff every 2.5 seconds, Silent Pete Nerfed and some issues on PNM and Mortimer fixed, besides some minor fixes.

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v1.2.1 Release:

Small patch nerfing Silent Oswald and fixing a bug that prevented Classic The Face from leaving the office in Silent Test mode.

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This project is not intended to be a "better" or the "definitive" version of FNATI.

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Silent Mode Update is coming tomorrow.

Last Friday the beta testing of 1.2.0 update started. @Toadder25 is having fun times with Silent Nightmare at Dinsey :3

Anyway, beta testing is going great, we have improved and fixed many bugs and issues.

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Update is almost done, take a look at Silent Mode from Custom Night menu.

No, Silent Mode is not a Deafness Mode.

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There are still a lot of things to do to finish FNATI, But Dumb! 1.2.0. I will let you know all the news and its release date when it's almost ready. I promise this update will be THE peak.

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