The Camera Static has been changed:
Camera static now lasts 0.1s when switching cameras.
Camera static now lasts 0.2s when a character moves.
Disembodied Changes:
Aggressive and Silent Mode buffs have been swapped (Disembodied will still leave instantly after shutting off the 2nd camera while playing on Aggressive and Silent mode).
Can no longer spawn while you are standing still.
Oswald:
Aggressive buff nerfed by 20%.
Mascot Photo-Negative Mickey :
Mascot Photo-Negative Mickey's mouse flick progress decreases 2.5x slower when not flicking your mouse.
Thanks to @SpawnRusher for suggesting these changes, I like it. Anyway, sorry to keep making gameplay changes, but I hope this is the final one, now I can say this project is already finished and now you should follow The Springlock: Aftermath because it's the next peak.
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