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Good Squire
Good Squire was originally made for the 46th Ludum Dare 48h game jam with the theme of "Keep it alive". It was created by Eli Delventhal, Willem Delventhal, Brendan Milos, and Mario Godoy.
Story
Ragnar the viking’s relationship with Princess Prune is on the rocks. He’s gone on one too many raids, gone for months, leaving his lovely bride alone in their icy homeland. Ragnar returns to find his wife missing and a note telling him he must do a trial to bring her back, and bring his faithful squire. He knows what that means: she has gone to the end of the Iskalddøddødenshule, the Icy Death Cave of Death, to wait for him to prove himself.
The only way he’ll ever see her again is he braves the cave and brings fresh flowers to her. It’s the only way to keep the love alive!
Game
Good Squire is a game about leading Ragnar (who has taken one too many blows to the head and so is a complete idiot) through dangerous icy caverns so he can find his true love, Princess Prune! As his Squire, it’s your duty to do your absolute best to keep Ragnar alive and guide him through the Iskalddøddødenshule. If you do so across 20 levels, then you’re rewarded with a surprise ending!
Controls
There is a how to play in the game, have a look! It also should tutorialize reasonably well as you play.
You control Ragnar’s Squire by moving with the arrow keys. You cannot be harmed.
Ragnar will move entirely on his own, running forward unless a wall or something else gets his attention.
The Squire can hold the space bar to pick up sacred runes, and release the bar to drop them. The runes can attract, repel, or stop Ragnar, depending on which type they are. This is the Squire’s only means of controlling the viking.
Goal
Reach Princess Prune at the end of each level.
If you can find the REAL Princess Prune at the end of all 20 levels, get ready for a surprise!
There are also 3 stars in every level if you want to go for a 100% completion rate.