
Comments (1)
I’d appreciate it if you could also suggest some ideas.
Free
H3ll
The more vivid the color of an object, the closer its height is to the player’s
Zoom is recommended
I made it with No Humanity in mind
Move: drag Ascend: left click Descend: right click Zoom: scroll(wheel) Camera: WASD Camera reset: Q
Please provide advice, feedback, sharing and ideas
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