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Wishlist on steam to help support the game now!
https://store.steampowered.com/app/1744280/Innocent_Critters/
Scarcity is a danger capable of turning the most peaceful of creatures into monsters. In this third person survival challenge you, and up to 11 other players, have to find your way through a procedurally generated forest filled with dangers. Only one goal isn't optional, find enough food to survive until help arrives. If everyone is careful, you will all make it out alive. A single mistake and you will all have to decide who won't be around much longer.
Gameplay
-Each game generates a new world to explore, filled with procedurally arranged puzzles and items. Exactly enough carrots will spawn for every player to survive the seven days (or as many days as configured by the host).
-You have the option to share food at the end of each day, or not. Helping a friend is nice, but you will have to consider whether it compromises your own chance at survival.
-Hazards will hamper your search for food. Watch our for traps and dangerous terrain; wolves, living trees and angry pigmies may also chase you back to the village.
-Anyone caught outside the village at the end of a day will be consumed by the evils in the thickening fog of the forest. If one of your compatriots were to become trapped somewhere in the forest puzzles, their stashed carrots will be distributed among the living.
Features
-Procedural generation
-Minimalist inventory
-Usable items
-Interactable world objects
-Randomly spawned puzzles
-NPC enemies
-Built-in VOIP
-Character customization
-Matchmaking
-Private matches and game codes
Watch your step!
Here's a look at one of the dangers in my upcoming game, Innocent Critters!
I decided to take two weeks to make a game from start to finish, Innocent Critters is the result! I'll probably release it at some point in the next couple months and add a few features in the meantime!