Free
JayBowl - God's Will Edition (For Christian Players)
"GOD'S WILL EDITION" runs on the "LUMINARIES" engine. In this version of the game, you are limited to only following God's will. In this case, that means you have no control over your score, only God knows how many pins you'll knock down. However, you can still keep score as usual once you've bowled.
Free
JayBowl - Timeless Technique (For Traditional JayBowlers)
"TIMELESS TECHNIQUE" runs on the "LUMINARIES" engine. In this version of the game, you're limited to only the classic gyroscopic controls from the original "JayBowl.ppsx". That way, if you've always wished you could practice your swing without having to keep turning on Gyro Mode before each and every throw, now you can do that! Plus, it's great for traditional JayBowl Tournaments!
Free
JayBowl - LUMINARIES
This version of the game fixes literally all of the glitches found in previous installments in the "research franchise", and it also provides players with an updated scoring interface, as well as the new "JadeJohnson Games Smart Actions Menu™ 2.0", which no longer glitches open and closed, and now animates like iOS 9's lock screen!
Free
JayBowl: LEGENDS
This variant of the game introduced customizable controls for each and every throw, to simultaneously enable more portability and greater comfort. It is also the very first "JadeJohnson Games™" title to offer our revolutionary "Smart Actions Menu™", which let's you socialize; stream; eat and drink; and learn; all from a single central hub!
Free
BONUS PACK! (JayBowl: ARCADE OF LEGENDS [Eleventh Gen Edition])
This version of the game was a test to see if we could run titles built for the eleventh generation, on our ([then] latest) ninth gen console. WARNING! THIS PACK can ONLY RUN on an INCREDIBLY POWERFUL MACHINE! ANYTHING LESS so shall FREEZE, CRASH, and NEVER WORK aGAIN! GOOD LUCK; YOU'LL NEED IT!
Free
JayBowl: ARCADE OF LEGENDS
This variant of the game was a filler release to keep our fans, "The Jaders™" coming back, as we made an even better game that would be released on home consoles for the first time since "JayBowl 4". This version brings the full "JayBowl ARCADE EXTEND) experience to home players for the first time, and also introduces a new score keeping system and a keyboardless exit method!
Free
JayBowl ARCADE EXTEND
(The [then] newly rebranded) "JadeJohnson Records™" went all out here, to the point where all the insanely high quality music was almost enough to stop the game from abiding by the storage limits of the B Board of our arcade cabinet (which functioned similarly to, but much more powerfully than, CAPCOM's CP System II, and which also thankfully didn't possess a suicide battery)! We also used full 3D motion capture to show the player bowling and emoting in real time!
Free
JayBowl ARCADE (Tournament Edition)
This edition of the game upgraded "JayBowl ARCADE" to the "Tournament Edition" engine, adding beautifully high quality, television grade, context sensitive commentary.
Free
JayBowl ARCADE (Kids' Edition)
This variant censors out the fiery explosions's graphics and audio with those television colour bars from the nineties, as well as the sound of the maniacal laughter of a text to speech voice of the series's developer's girlfriend. So parents, if you want to let your kids play this game but without all the hyper realistic screen filling fiery blasts (Let it burn, let it burn; I am one with the smoke and ash!), get them THIS variant, and they'll be totally safe from the violence! :D
Free
JayBowl ARCADE
This version swapped out the original gyro centered control scheme for a more chance based scoring system, but one that could be manipulated to yield the right results with enough practice.
Free
JayBowl 4: REVENGEFUL ORTHODOXY (Tournament Edition)
This edition of the game upgraded "JayBowl 4: REVENGEFUL ORTHODOXY" to the "Tournament Edition" engine, adding beautifully high quality, television grade, context sensitive commentary.
Free
JayBowl 4: REVENGEFUL ORTHODOXY (Sans Music Edition)
This version was soundtrackless, so that you could enjoy your own music whilst you played.
Free
JayBowl 4: REVENGEFUL ORTHODOXY
"JayBowl 4" divided its players up into two different demographics, kind of like the "PoKéMoN™" games. "JayBowl 4: REVENGEFUL ORTHODOXY" was all about people who wanted to play for glory, not for fun. All editions of "JayBowl 4", however, introduced the ability to roll gutter balls for the first time in the series's history.
Free
JayBowl 4: PEACEFUL MODERNITY (Tournament Edition)
This edition of the game upgraded "JayBowl 4: PEACEFUL MODERNITY" to the "Tournament Edition" engine, adding beautifully high quality, television grade, context sensitive commentary.
Free
JayBowl 4: PEACEFUL MODERNITY (Sans Music Edition)
This version was soundtrackless, so that you could enjoy your own music whilst you played.
Free
JayBowl 4: PEACEFUL MODERNITY
"JayBowl 4" divided its players up into two different demographics, kind of like the "PoKéMoN™" games. "JayBowl 4: PEACEFUL MODERNITY" was all about people who wanted to play for fun, not for glory. All editions of "JayBowl 4", however, introduced the ability to roll gutter balls for the first time in the series's history.
Free
JayBowl 3: COLOURFUL COLLISION (Tournament Edition)
This edition of the game upgraded "JayBowl 3" to the "Tournament Edition" engine, adding beautifully high quality, television grade, context sensitive commentary.
Free
JayBowl 3: COLOURFUL COLLISION
This edition of the game introduces uniquely coloured bowling pins (red, orange, amber, yellow, chartreuse, green, teal, blue, purple, and pink), instead of the plain old boring white ones from every previous entry in the "JayBowl" series.
Free
JayBowl 2: STILL STANDING (JayDee Records Edition)
This was a special variant of "JayBowl 2", co developed by (pre rebrand) "JayDee Records". This was the last game for which said record label composed before their massive transition from "JayDee Records" to "JadeJohnson Records™". As such, they went all out for this title, and it definitely shows, with some songs even including high quality, fully intelligible vocals for what actually might be the first time in PowerPoint Gaming history!
Free
JayBowl 2: STILL STANDING (Tournament Edition)
This edition of the game upgraded "JayBowl 2" to the (then [relatively]) new "Tournament Edition" engine, adding beautifully high quality, television grade, context sensitive commentary.
Free
JayBowl 2: STILL STANDING
This sequel was based on, and intentionally reproductively fronted and centered, a glitch in an early build of the original "JayBowl", via which, when you rolled a three, the score announcement voice would say the number of pins still standing (seven) instead of that of those which had fallen (three). It also introduced "Mii™" importation support using any original "Nintendo® 3DS™" system, regardless of region.
Free
JayBowl (Tournament Edition)
This edition of the game introduced incredibly high quality, television grade commentary, a massive engineering feat in PowerPoint game development at the time of its release!
Free
JayBowl
Released in the spring of Twenty Sixteen, this is the original "JayBowl" game for PowerPoint that took up the world by storm with its wholely intuitive controls, "Wii® Sports™" like music, and top notch accessibility!
Game Soundtrack
Legends: User Agreement (If You're Using A Wii Remote, . . . )
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- 1.Legends: User Agreement (If You're Using A Wii Remote, . . . )
- 2.Legends: Thank You (For Honestly Agreeing To Our Terms! Now, Let's Play! )
- 3.Legends: Title Theme (This, Is JayBowl!)
- 4.Legends: LOADING . . . (Setting Up The Bowling Alley)
- 5.Legends: Welcome! (Jade, Open Your Eyes. Wake Up, Jade!) [You Have Been Asleep For The Past One Hundred Years!]
- 6.Legends: Gutterball (Crooked Cartridge!)
- 7.Legends: 1 (That Was Not Good)
- 8.Legends: 2 (That's Not Good)
- 9.Legends: 3 (Interesting Play)
- 10.Legends: 4 (Peculiar Shot)
- 11.Legends: 5 (Intriguing Move)
- 12.Legends: 6 (Don't Get Three In A Row!)
- 13.Legends: 7 (Got Lucky)
- 14.Legends: 8 (That's Double Four!)
- 15.Legends: 9 (Ooh! So Close!)
- 16.Legends: 10 (They're All Gone!)
- 17.Legends: Airstrike (Can We Catch That On Replay)
- 18.Legends: Exit Menu (Are You Sure)
- 19.BONUS Track! Legends: <Thank You> (Minor Keyed Edition)
- 20.BONUS TRACK! Legends: <Title Theme> Phillip David Charles Collins - Disney's TARZAN - You'll Be In My Heart - Official JadeJohnson Records Cover
- 21.BONUS TRACK! Legends: <Title Theme> Phillip David Charles Collins - Disney's TARZAN - You'll Be In My Heart - Official JadeJohnson Records (Karaoke)
- 22.BONUS Track! Legends: <Title Theme> (JadeJohnson Records Icecream Truck Remix)
- 23.BONUS Track! Legends: <1> (Alpha Edition)
- 24.BONUS Track! Legends: <1> (Beta Edition01)
- 25.BONUS Track! Legends: <1> (Beta Edition02)
- 26.BONUS Track! Legends: <1> (Beta Edition03)
- 27.BONUS Track! Legends: <1> (Beta Edition04)
- 28.BONUS Track! Legends: <1> (Evolution Mix)
- 29.BONUS Track! Legends: <4> (Night Time Remix [That Way You Won't Have To 'Turn The Disrespectful Junk Off]))
- 30.BONUS Track! Legends: <4> (Spoons Tapped aGainst Water Glasses [With Vocals] Remix)
- 31.BONUS Track! Legends: <7> (Eighth Gen PowerPoint Games Edition)
- 32.LUMINARIES - User Agreement - You Know - The Usual Stuff Found In This Series
- 33.LUMINARIES - Okay Mister Announcer Dude - Can We Please Just Cut To The Good Stuff Already
- 34.LUMINARIES - Whoa - Look At The Pretty Colours
- 35.LUMINARIES - You Know Gary - I Can Already Tell That I Talk Too Much
- 36.LUMINARIES - The Player Rolled A One
- 37.LUMINARIES - A Two - Well - I Don't Know What To Say About That
- 38.LUMINARIES - Perhaps The Player Wants To Make A Change
- 39.LUMINARIES - Maybe This Player Is Letting Their Opponent Win
- 40.LUMINARIES - Maybe I Should Try Some Of That Half Birthday Cake
- 41.LUMINARIES - Six Pins Were Knocked Down
- 42.LUMINARIES - Maybe You Will Find Your Long Lost Brother
- 43.LUMINARIES - I Don't Make The Rules - I'm Just A Commentator
- 44.LUMINARIES - Torque - I Thought That Was For Trucks
- 45.LUMINARIES - Ugh - Come On - Mister DiRector
- 46.LUMINARIES - Where's The Cartridge Slot In This Game I Downloaded
- 47.LUMINARIES - That - Wuzz - Eh - Stir Ike
- 48.LUMINARIES - A Campfire Made Out Of Bowling Pins

Watch A “JayBowl - LUMINARIES” Tournament Here, Featuring The Beta Version Of The Game.
View Gameplay Of The Finalized "JayBowl - LUMINARIES" here!
Watch A Single Player Game Of "JayBowl - LUMINARIES™" At A Full Thirty Frames Per Second Here.
JayBowl is a revolutionary; three dimensional; drop in drop out, touch supportive, voice controllable, mouse manipulable; single or multi player; high definition; completely randomized bowling game for POWERPOINT!
On top of that, this title features television grade commentary and top notch voice acting, to the point where it makes you feel like you're watching an actual event instead of playing a video game based on one that never quite happened in the real world!
There are so many features that it will make you kick yourself, wondering HOW the HECK ANY THING LIKE THIS could EVER have POSSIBLY been MADE in MICROSOFT POWERPOINT!
CINEMATIC 3D GRAPHICS:
The GAME world is FULLY LOADED with COMPLETELY CUSTOMIZABLE THREE DEE MODELS that make it look SUPER, DUPER, UNBELIEVABLY STUNNING! The CHARACTERS ANIMATE HYPER REALISTICALLY, AND, for the FIRST TIME EVER IN POWERPOINT HISTORY, we FINALLY get to experience CAMERA CUTS and SPECIAL EFFECTS!SCOREKEEPING:
For years, PowerPoint game developers have tried and failed at giving each of their various titles a built in way of keeping score. But their methods all either involved foreign code that isn't supported in stock PowerPoint, its free viewer, or its mobile app; or were too buggy and unreliable. But I, BEAT THE SYSTEM! And I DID it, in a way that is supported in ALL OFFICIAL VERSIONS of POWERPOINT! And IT'S FLAWLESS TOO!EXIT OPTIONS:
FINALLY, you can NOW click a SPECIAL "LEAVE" button to EXIT the GAME if you're too far away from your keyboard to press escape!!BEAUTIFUL FRAMERATE:
This game has been rigourously tested, and I'm proud to say that it can run at a MINIMUM of SIXTY FRAMES per SECOND (60FPS) [on fast enough hardware]!The WORLD'S Most POWERFUL SlideShowGame EVER!
This game is TOTALLY DESIGNED for devices powerful enough to beyond completely serve as a fully functional "JadeJohnson TALE console™" ¡ONLY! If you try to run it on a machine powered by anything less powerful than an i5 chip (MINIMUM TALE CONVERSION REQUIREMENT), AND OR WITHOUT using WINDOWS TEN, you JUST MIGHT NEVER be able to use your computer EVER aGAIN!
Commentators:
Mary Cullman
(James Johnson [JadeJohnson])
Gary Howard
(James Johnson [JadeJohnson])
Supported Control Options:
Mouse Control
PC Gaming Remote Control
Touch Control
Voice Control
Intended Platforms:
Microsoft® Windows™ PC
"JadeEfinition™" 16384 Bit Console
"JadeReam™" 8192 Bit Console
"JadeJohnson TALE™ XG" 4096 Bit Console
(Pre Rebrand) "JayDee TALE" 2048 Bit Console
(The Ill Fated) JayDee Hui U 1024 Bit Console
JayDee Hui 512 Bit Console
JayDee West 256 Bit Console
Matara GyWorks 64 Bit Console
Matara GyPlay 32 Bit Console
New Age 32 Bit Console
JadeEstiny Mirai 32 Bit Console
iKuma Delhi 16 Bit Console
iKuma Patel 16 Bit Console
iKuma Camel 16 Bit Console
iKuma SARI 16 Bit Console
MultiPlayer:
Yes (Optional)
Customization:
Import Miis from any Nintendo 3DS or 2DS system, no matter what the region!
Set a certain Mii's turn to start if the previous throw received a certain score!
Import custom character models, animations, maps, camera motion data, lighting data, screen filters, shaders, textures, substances, balls, pins, and lane colours for limitless personalization!
Create your own 3D content to import directly into the game with "Video To GIF - GIF Viewer", free from the Windows Store!
Share Across Devices:
Yes (Optional)
Please enjoy!
Mild Fantasy Violence
Comical Shenanigans