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Once upon a time there was a wizard scientist that decided it was a good idea to morph a handheld game console, a CRT TV, a treadmill and a paper airplane together for no reason at all. The very idea of this caused a breach in dimensions. Sucked into a breach, the amalgamation known as L-I-N-K-U-S must survive in this otherly space between dimensions using its database of turrets and their ability to direct them. Good luck!
Move (AWSD)
Jump (Space)
Sprint (Shift)
Aim Turrets (Left Mouse)
Buy Turret (Right Mouse + E)
Select Turret (Right Mouse + Point At Turret)
Upgrade Turret (Select Turret + Q or E)
Sell Turret (Select Turret + F)
Pause (Esc/Enter)
I made the game in roughly 48 hours for the EGADS! High Score Jam with the theme "Control More Than One" in mind (also a high score requirement as well). The starting idea was a 2D platformer where you could place turrets that you can control by pointing with the idea of surviving waves of enemies. I was gonna put a bunch of joke enemies inspired by different games since there was multidimensional aspect to it but didn't get enough time to do so. Look forward to a future update if you're curious about what the game will look like when it's done.
Current turret tree:
> Basic Gunner (Lvl 1)
> > Quick Gunner (Lvl 2)
> > > Hyper Tagger (Lvl 3)
> > > Dual Wielder (Lvl 3):Â
> > Buff Gunner (Lvl 2)
> > > Rocket Packer (Lvl 3): strong, large range, slow fire rate, explosive rockets
> > > Gamma Emitter (Lvl 3): very strong, very large range, very slow fire rate, pierces
Current enemy list:
> Blocks
> > Basic block (black)
> > Fast block (white)
> > Splitter block (purple)
> > Big block (red)