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!!WARNING!! - This page is under WIP.

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In November of 2000, a young man named Daniel Kessler got a job at St. John Laboratory as a security guard, his job is to watch over the place and keep their test subjects in check.

What are their test subjects? Giant bugs built for military use and made to be nearly completely invincible.

Hold off their attacks, survive until 6AM, and wrangle them back into their enclosures at the end of the night.

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Inspired by @teamgraveyardshift 's Graveyard Shift at Freddy's and @ShadyStorkGames 's Freddy's: Reanimated, St. John Laboratory takes the aesthetic of both games, new mechanics and the presence of insectoid antagonists in the place of animatronics. This game is a fairly new idea and has barely anything done for it.

WHAT WILL THIS GAME FEATURE? ---------------------------------------

Five Nights - Yes, this game ends at the fifth night.

Bugs! - I hope you like bugs, cause this game has some big ones!

Extras - Honor and Praise

Custom Night - Take on challenges and the dreaded Max Mode... NO SPOILERS! >:(

Multiple Endings - Two to be exact.

HOW LONG WILL IT TAKE UNTIL PROGRESS BEGINS? ------------------

...Well, uh...Hm...

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Thanks for stopping by! We hope you stick around to see this game (hopefully, most likely not) become a reality!

#fnaf #horror #survival #arcade #fangame #pointnclick



mature
Intense Realistic Violence
Blood and Gore
Alcohol Reference
Tobacco Reference
Language

!!HELP WANTED!!

St. John Laboratory - A FNAF Fangame that uses giant bugs as its antagonists.

- Coders
- Modelers
- Builders
- Sound Designers
- UI Designers
- Voice Actors
- Genuinely Everything Ever

Contact if interested!