Comments (14)
A speedrun of this game done by me!
Nice game, very fun mechanically and visually great. Feels kind of empty for a platformer, but I believe that is just for my general taste. Also wish there was an option to change key bindings.
I recorded this before our previous discussion, so my mention of the controller thing is in here. But anyway, while I did like how the quick wall jumping worked, when the distance gets farther, it just doesn't work for me, so I didn't get to the end.
https://www.youtube.com/watch?v=BR5wEsnr1QI
So you show keyboard controls, and yet, when you launch the game, it makes you use a controller and press a bunch of buttons just to get to the main menu. That makes no sense. You're lucky I recently learned how to use a controller on my laptop, or I wouldn't be bothering with this game at all.
made a video play through of this game soooo theres that for u
https://www.youtube.com/watch?v=ths3s8BweLs&feature=youtu.be
You are a ninja who hates being looked at. Make sure nobody can stare at you while you try to get the lollipop!
Controls
Wall jumping has been made easier since you'll be doing it a lot. For wall jumping you can just hold down one direction and spam jump. The normal way works too, but it's harder.
For example, this is just holding down right and spamming up:
GIF
About
Lollipop Ninja was originally made in 48 hours for the 2nd Alakajam solo game development competition. The theme was "You can't see everything."
The update was made afterward.
#platformer
Mild Cartoon Violence