Comments (1)
Pretty good, but some general random feedback that you didn't ask for(and probably don't need)
Maybe make fewer more powerful bullets that travel faster for the player, rather than like a thousand little ones that can only move so fast before being unwieldy and awkward. Waiting for the bullets to make their way around the screen after each level wasn't great!
Bullet Hell: If I were making this mode, I'd spawn a bullet on every heavy drumbeat from the music and make the counter count how many bullets there are rather than time- maybe with a little screenshake on every beat. I don't know, I'm just a sucker for that kind of thing:D
In a perfect world, I'd say you could add like mirrors or bullet-reflective surfaces or something, then it'd be like an action-shooter-puzzle game!
Anyway I did enjoy the game so I gave it a 5, it was pretty short and sweet but I feel the screenloop mechanic bit could have been used a little more effectively, though I understand you basically just made this for programming practice, so I hope you feel more experienced now!^^
What is L∞p - L∞p?
L∞p - L∞p is a simple twin-stick shooter with slight puzzle elements.
Go off one side of the screen, come out the other side.
Utilize this mechanic in order to... shoot yourself.
(Please note, this game is very experimental.)
Controls
W, A, S, D or ARROW KEYS to move.
Hold LEFT MOUSE to shoot.
ESCAPE to pause.
Credits
A game by Alex Carpenter!
Please do not play this game if you are epileptic.
#arcade