Comments (40)
This game has a really great atmosphere and made me feel stressed the whole time, my ideas to make it even more creepy:
Make the end jumpscare a bit better, it was not that great.
Try adding some black figures or something like that, that just stare at you and dissapear as soon as you look at them (just my idea). Don't add a sound to them just make them stand there. This would be super scary with the atmosphere and the tapes!
This game is a masterpiece in my oppinion and defently something you should check out. Overall: well done!
Overall a very unique and atmospheric horror experience. I think I only encountered 1 bug in the game, but I know I was on the edge of my seat from start to finish
https://www.youtube.com/watch?v=SBi44rgYEYo
This is not only the best Backrooms game i've played so far, but quite possibly one of the best horror/exploration experiences i've ever played
hi, big thx for this great scary experience. very good job :) greetings from germany
Game Soundtrack
What is this about?
You have somehow managed to clip into the Backrooms, an endless labyrinth of empty and similar looking rooms designed to lure you deeper into this mysterious space.
Some advice:
This game is best played with headphones and in a dark room (you know, the usual horror game environment).
There is no saving in this game! If you decide to end the game midway you'll have to start over. It only takes about 15-20 minutes to complete it though.
Controls:
WASD to walk around.
Move the mouse to look around.
Left Mouse Button to interact.
What I want you to know:
This game was created for the Haunted PS1 Summer-Spooks Gamejam in a matter of 30 days. There are a lot of other awesome entries, so please go check them out here: https://itch.io/jam/the-haunted-ps1-summer-spooks/entries
This game is inspired by a weird internet story by the name of "The Backrooms". There is a whole wiki containing lots of information about this story and it's also where I got some of my inspiration from.
I want to thank Greg Elperin and Jeff Kekenj (@AskeGuitar92) for helping me find ideas for this project and writing the story.