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Mechanism
Mechanism is a minimalist game with rolling, jumping and dodging to be played with a controller and deft thumbs. It's condensed into three short levels packed with action with a unique boss battle at the end of each level (because every game should have boss battles). Think of it like a wall running mechanic abstracted into a game.
I made Mechanism when I was getting tired of programming and needed something a little lighter and more design heavy. I think I got the controls pretty tight and the levels well paced, there should never be a point you feel like the game got you killed or a dull moment when playing.
Game by @stv_alex
Music by MK2
Mechanism is designed to be played with a controller. It's harder with a keyboard but not impossible. Consider yourself warned.
Also available on Google Play in strange mobile form!
Controls:
Left stick to move in any direction (you can only move when touching white)
Start key to pause
Hold down alt while the game starts for settings if you need to but the window is resizeable and the graphics are so simple you can't really change the quality much.
Patch 13/05/2016
Fixed a checkpoint not triggering in level 1
Patch 06/12/2015
Added a visual effect and a sound that plays when checkpoints are cleared
Fixed mouse input on pause menu in level 3
Adjusted difficulty of level 3 boss pit
Fixed music not looping sometimes
Added linux, mac osx downloads (these are untested - I assume the controller mapping is the same but I don't have a mac or linux at home right now)
Install instructions
Instructions
Download the .zip
Extract the Mechanism folder
Depending on your platform run Mechanism.exe, Mechanism.app or Mechanism.x86
#arcade