Comments (9)
This game was fun. Something was actually happening! But if this is still being updated, best of luck. This is the best use of the Dreadnought mod I've seen yet!
Wait, I went into the room with the space pirates in, and there was nothing. is that all there is?
Is this the Doom2 Game?
Nice
A great mod loved absolutely every part of it.
truly a great mod 10/10
Game Soundtrack
***The second version of the playable trailer is out!***
Prologue (playable trailer)
"The year is 2005 C.C. Five years after I destroyed the Space Pirate camp on Zebes and defeated Mother Brain. Since then, the Galactic Federation has started to carefully protect the newly discovered Metroids. In a station on Metus, a moon orbiting the planet Phoebys, researchers discovered the origins and capabilities of the Metroids, while the Galactic Federation watched over them. But something caught them off-guard; a new group of copycat Space Pirates. Five minutes ago, I received a distress signal from Metus. Metus is under attack!" - Samus Aran
Controls
WASD: move
Space: Jump
E: Use
Z: Morph Ball
Left Click: Fire beams
Right Click: Fire missiles
Scroll Wheel: Beam select
To run the trailer v2, run gzdoom.exe on Windows. On Mac and Linux, download the resource package and launch with GZDoom (if you're having difficulty getting it to run, please join us on the Discord server so that we can help).
To run the trailer v1, run gzdoom.exe on Windows and gzdoom on Mac and Linux.
Discord Server
If you'd like to stay up to date on the development, play some multiplayer, and meet the community, join our Discord server!
History
"Metroid: Dreadnought is a Zandronum weapon/gameplay mod for Doom II inspired by both Prime and Super, aiming to combine the speed and weapons of Super Metroid with the hectic gunplay of Metroid Prime--go through a familiar arsenal, pick up new weapons, pull off familiar moves, invent new maneuvers, all against an ever-marching legion of the greatest threat to hit the galaxy." - TerminusEST13
Developed by TerminusEST13 in 2014, Metroid Dreadnought put galactic bounty hunter Samus Aran in the place of Doomguy. Unfortunately, development was stopped after version 1.0, and an official single-player campaign was never created.
Many attempts to turn Dreadnought into standalone projects failed. Not wanting his work to be left useless, R4L decided to split off from those failed projects and add to the base mod, creating Metroid Dreadnought Overhaul. This mod allows Dreadnought to run on a much newer version of GZDoom while simultaneously fixing bugs and adding new features.
Disappointed by the lack of maps for Dreadnought, CrazyWazy set out in late 2017 to create a feature-length campaign for it, combining the best aspects of both Metroid and Doom. The campaign features a nonlinear map that unlocks as the player progresses, Doom-like traps and monster encounters, and a full original soundtrack!
Disclaimers
Just to be clear, the mod itself isn't ours; we just made the map. The link to the mod is here: https://www.moddb.com/mods/metroid-dreadnought
Also, the trailer uses a mod named Hard Doom Lite (which we also don't own). https://www.moddb.com/mods/hard-doom
We are NOT Nintendo. We made this because we love Metroid and Doom.
https://www.youtube.com/watch?v=HIrav3gZOlo
Dreadnought Overhaul is getting some nifty new features. Shall we freeze and shatter?
I've been keeping this around for a while; it's about time I share it.
https://soundcloud.com/crazywazy/ambush
I am very proud to present the first complete area track for the main campaign, Hexhi Wilds - Daytime!
https://soundcloud.com/crazywazy/hexhi-wilds-daytime