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What do you think?

how on earth did you make an entire minecraft world in a scratch project

This is honestly a really cool project

At this point I'm not that surprised as much as me a while ago, since I know that ray casting is technically possible in TurboWarp with abundant use of triangles, a VERY powerful CPU, and the TurboWarp infinite clones feature.

Still, it doesn't lower this project's awesomeness one bit.

Imagine adding multiplayer in your scratch game

oh sht this was fcking cool

A 3D minecraft game remade on Scratch using Raycasting!

Thanks to @GonsanVI (on Scratch), he made a part of the 3D engine
All the screens/videos are from Turbowarp

#other #minecraft #Scratch #raycasting #3D



all-ages

The first picture is with ambient occlusion, the second is without it

Added ambient occlusion! It looks really better with it!

I also added mobile controls (only to move/look)

This screenshot was taken at the max height, the view is really good!

Adding settings

Improved water shadowing

Added biomes! (only desert and plains for now)
Added bugkets too!
And GonSanVi tell me how to fix the bug in the last screen where there is a mountain that is displayed, it was a rendering bug

There are no buckets yet but water is here and it looks very nice!

I added spruce and snow in the mountains

I added collisions, the hotbar and I started coding creative inventory!

Idk why nobody made it before, my minecraft project is the first to add modifiable keybinds

https://youtu.be/BFGfDZL5EeY

Modifiable keybind
Idk why nobody made it before, my minecraft project is the first to add modifiable keybinds and it works in game!It's a big + to my 3D minecraft
https://www.youtube.com/watch?v=BFGfDZL5EeY