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В Гостях у Москвина - РЕМАСТЕР

Version: 0.2.01 day ago
Free

В Гостях у Москвина

Version: 0.1.03 days ago

Game Description

"Moskvin’s Digital Abyss: A Life in Riffs and Posts"
Dive into the chaotic, music-driven life of Moskvin, a 12-year-old underground musician from Russia, as he balances school, friendships, and his passion for extreme music genres like black metal, noise, and grindcore. In this interactive web game, you’ll live through Moskvin’s daily routine on a GameJolt-inspired forum interface, posting about your musical projects, interacting with followers, and battling a growing digital mess that mirrors the clutter in your life. Write riffs, manage your chaotic schedule, and face the surreal consequences of your obsession with noise—until the screen goes black, and a haunting shadow of your own face emerges, forcing you to confront the abyss of your digital existence. With a retro, blocky aesthetic and a haunting soundtrack, this game blends forum simulation with a psychological narrative, offering an intuitive and visually stunning experience.

Ничего плохого нету, Москвин норм чел просто скучно стало


Moskvin’s Biography

Name: Moskvin (@moskvin1904 )
Age: 12 years old (born April 19, 2013)
Location: Ivanov and Shuya, Russia
Occupation: Student, underground musician, and forum poster
Personality: Moskvin is a chaotic, passionate, and slightly rebellious pre-teen with a deep love for extreme music genres like black metal, death metal, grindcore, and noise. He’s a self-proclaimed one-man band, creating music in Guitar Pro 5, and idolizes bands like Napalm Death and Meshuggah. Despite his young age, he’s fiercely independent, often posting raw, unfiltered thoughts on GameJolt, ranging from music updates to random daily musings. He struggles with school, friendships (like his feud with Evteev), and a cluttered digital life, but his creativity and humor shine through his posts.
Hobbies: Writing music, posting on forums, exploring new genres, and experimenting with noise.
Challenges: Balancing school, managing friendships, and dealing with a growing sense of digital and personal chaos.


Game Scenario and Plot

Setting: The game takes place entirely within a GameJolt-inspired forum interface, styled to reflect Moskvin’s chaotic life. The interface is cluttered with posts, notifications, and digital "trash" (like broken icons and glitchy elements) that accumulate over time, symbolizing the mess in his life. His room, visible in the background, is a dimly lit space filled with a computer, a guitar, and scattered papers, with a toilet inexplicably in the corner (a nod to his profile banner).

Plot Overview:

  1. Introduction (Day 1): The game starts with Moskvin waking up and logging into his GameJolt profile. Players are introduced to the forum interface, where they can write posts, check notifications, and interact with followers. A tutorial guides players through posting about a new riff Moskvin wrote, with animations showing key presses (e.g., Enter to post).

  2. Daily Routine (Days 2–4): Players live through Moskvin’s daily life—going to school, coming home, writing music in Guitar Pro, and posting about it. The forum becomes increasingly cluttered with notifications, spam, and glitchy elements. Players can click on "trash" to clean it up, but it keeps coming back, symbolizing Moskvin’s chaotic lifestyle.

  3. Music Creation (Day 5): Players help Moskvin create a new black metal album cover and post about it. The interface starts to glitch more, with distorted text and eerie sound effects. Moskvin’s posts become more frantic, reflecting his growing obsession with noise and music.

  4. Climax (Day 6): The forum interface is now a mess of overlapping posts and glitchy elements. Moskvin posts about seeing a spider and feeling overwhelmed. Suddenly, the screen fades to black, and a shadowy, distorted version of Moskvin’s face (a simple pixelated silhouette) fills the screen, accompanied by a haunting noise track. Text appears: “You’ve been consumed by the noise. The abyss stares back.”

  5. Ending (Day 7): The game ends with a simple message: “Moskvin logs off… for now.” The player can restart the game, but the clutter persists, symbolizing the inescapable chaos of Moskvin’s digital life.

Gameplay Mechanics:

  • Posting: Players write and publish posts by typing in a text box, with animated key prompts (e.g., Enter to post).

  • Cleaning Clutter: Players click on "trash" elements (broken icons, glitchy text) to clean the interface, but the clutter keeps growing.

  • Music Creation: Players click on Guitar Pro icons to "write riffs," triggering animations of musical notes and distorted sounds.

  • Notifications: Players can view and respond to follower comments, with animated pop-ups.

  • Glitch Effects: As the game progresses, the interface distorts with blur, transparency, and glitch animations.



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Москвин Делюкс эдишен вышел

Новое обновление, теперь доступно. РЕМАСТЕР
Москвин стал умнее и публикует цитаты

Что ж, этот шедевр творчества по достоинству оценил сам легенда. @moskvin1904 со-автор

Короче, был обычный день, когда мне нечем было заняться, а потом я вспомнил, что Москвин в тихоря обиделся на меня за пост, который я определенно не поддерживал, нет-нет и я как настоящий фанат творчества "музыканта" сделал игру про него, да надеюсь норм