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This game was my first 3D test engine in Gamemaker. I've worked on it before moving to Unity and Godot, but I thought I'd post it because it was nearing Halloween.
STORY:
You have been dared by your friends to enter the front garden of a mysterious house that has been in your town for centuries. Long ago the tale of the house still haunts you from the fire that destroyed the ancient building. Legend says the daughter of the family never made it out. But you'll have to find out...
GAMEPLAY:
Try to avoid Myriad in a randomly generated labyrinth of corridors. Try to find a key to unlock the doors you'll encounter to reach the next room. Try to see how many rooms you can get through and comment your score.
CONTROLS:
WASD for movement,
Mouse input for directions,
E to pick up keys and access doors,
Left click to toggle flashlight,
tab to toggle from beep sensor to minimap.
This was never meant to be a full game hence why it still contains heap loads of bugs which I won't be fixing.
Thank you.
#other