Comments
no Safety
A minimalistic first-person horror puzzle
Second game made during my 1 Game A Week (#1GAW) challenge.
Notice! The web build has some issues with the mouse pointer not being centered. Especially if windows is expanded.
Story: As a result of bad habits, he is stuck in a dream world until he changes himself and stops taking the easy way out.
Features: A few puzzles and three different endings.
Goals: To make a first-person horror puzzle game. I came up with the puzzles and endings quite early, so focus lay on execution.
Results: The story became quite weak and I did not have enough time to tell it in the game. So, it is very lacking in that area. The puzzles may be a bit to obvious.
But I am quite happy with the result. A little polishing and it would resemble a real game.
As usual though I had problems with planning the programming design, this seems to be a big kryptonite of mine.
Also, all sounds ended up coming from the same source so the 3D sound feeling is non-existent.
Issues: A lot of last minute bugs that I had to take care of. A few loose ends and no ending animations.
Instructions: WASD to move, mouse to look, E to interact. Unfortunately no menu so alt+F4 to quit.
Credits:
• Models:
• Textures
• Audio