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Olivia
Olivia is a game developed for the Jam Ludum Dare 34.
We were 8 ENJMIN’s students : 2 game designers (Patrick Chastel and Amelie Bailly), 2 graphic designers (Laetitia Meyerfeld and Felix Chamerois), 2 developers (Olivier Lapointe and Yanis Berry), 2 sound designers (Victoria Guillon and Timothée Sonnier)
Olivia is an entity who have to feed a little gravitational cell Her aim is to grow it. Unforntunatly, some dangerous objects can collide with the little world. Olivia have to protect it if she want to create life.
Lead Olivia and help her to grow her cell.
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